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Posted

Make a dx text and then disable CLIP. At the render add the text like this.

  
credits = "something" 
dxDrawText( credits, your_arugments ) 
  
addEventHandler( "onClientRender", root, 
    function (  ) 
        credits = "\n"..credits 
    end 
) 
  

Posted

For a smooth transition you'll need to use a render target, and draw the text on it. Then simply move the text upwards or downwards.

Anub's method is easier to do, but it will look choppy and you can't really control the scrolling as easily.

Posted

What abou scroll panes? You could create one, disable it's scroll bars, put bunch of text labels inside and then make it scroll inside the "onClientRender" event.

guiCreateScrollPane 
guiCreateLabel 
guiScrollPaneSetScrollBars  -- to turn the scrollbars off 
+ 
"onClientRender" 

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