steadyfi Posted February 27, 2015 Share Posted February 27, 2015 Hello. I'm trying to make a script for a DayZ server to instantly repair the vehicle (fill in Engine, Tires, Parts, Fuel) but it doesn't seem to fetch the ID correctly and it just jumps to else return end. Anyone knows how I can get the ID of the car correctly ? Code (Server-Side): --Make vehicle functional function vehicleInstantRepair(thePlayer) local playerVehicle = getPedOccupiedVehicle(thePlayer) local vehID = getElementModel(playerVehicle) if playerVehicle and vehID then if vehID == 422 then vehFuel = 80 engine = 1 tires = 4 parts = 1 elseif vehID == 470 then vehFuel = 100 engine = 1 tires = 4 parts = 1 elseif vehID == 468 then vehFuel = 30 engine = 1 tires = 2 parts = 1 elseif vehID == 433 then vehFuel = 140 engine = 1 tires = 6 parts = 1 elseif vehID == 437 then vehFuel = 140 engine = 1 tires = 6 parts = 1 elseif vehID == 453 then vehFuel = 60 engine = 1 tires = 0 parts = 1 elseif vehID == 509 then vehFuel = 0 engine = 0 tires = 0 parts = 0 elseif vehID == 487 then vehFuel = 60 engine = 1 tires = 0 parts = 1 elseif vehID == 497 then vehFuel = 60 engine = 1 tires = 0 parts = 1 else return end do setElementData(playerVehicle, "Tire_inVehicle", tires) setElementData(playerVehicle, "Engine_inVehicle", engine) setElementData(playerVehicle, "Parts_inVehicle", parts) setElementData(playerVehicle, "fuel", vehFuel) end end end addCommandHandler("fill", vehicleInstantRepair) Note: No error given as it is jumping to return Command is unique, it's not a problem from it Thanks. Link to comment
steadyfi Posted February 27, 2015 Author Share Posted February 27, 2015 Anyone ? Please ? Link to comment
Dimmitry007 Posted February 27, 2015 Share Posted February 27, 2015 if isPedInVehicle Link to comment
steadyfi Posted February 27, 2015 Author Share Posted February 27, 2015 if isPedInVehicle Didn't help. When I say it return I mean it jumps to the ELSE RETURN END line. Link to comment
Tekken Posted February 27, 2015 Share Posted February 27, 2015 You need to setElementData to "parent" of vehicle. function vehicleInstantRepair(thePlayer) local playerVehicle = getPedOccupiedVehicle(thePlayer) local vehID = getElementModel(playerVehicle) if playerVehicle then if vehID == 422 then vehFuel = 80 engine = 1 tires = 4 parts = 1 elseif vehID == 470 then vehFuel = 100 engine = 1 tires = 4 parts = 1 elseif vehID == 468 then vehFuel = 30 engine = 1 tires = 2 parts = 1 elseif vehID == 433 then vehFuel = 140 engine = 1 tires = 6 parts = 1 elseif vehID == 437 then vehFuel = 140 engine = 1 tires = 6 parts = 1 elseif vehID == 453 then vehFuel = 60 engine = 1 tires = 0 parts = 1 elseif vehID == 509 then vehFuel = 0 engine = 0 tires = 0 parts = 0 elseif vehID == 487 then vehFuel = 60 engine = 1 tires = 0 parts = 1 elseif vehID == 497 then vehFuel = 60 engine = 1 tires = 0 parts = 1 else return end do setElementData((getElementData(playerVehicle, "parent")), "Tire_inVehicle", tonumber(tires)) setElementData((getElementData(playerVehicle, "parent")), "Engine_inVehicle", tonumber(engine)) setElementData((getElementData(playerVehicle, "parent")), "Parts_inVehicle", tonumber(parts)) setElementData((getElementData(playerVehicle, "parent")), "fuel", tonumber(vehFuel)) end end end addCommandHandler("fill", vehicleInstantRepair) Link to comment
steadyfi Posted February 27, 2015 Author Share Posted February 27, 2015 You need to setElementData to "parent" of vehicle. function vehicleInstantRepair(thePlayer) local playerVehicle = getPedOccupiedVehicle(thePlayer) local vehID = getElementModel(playerVehicle) if playerVehicle then if vehID == 422 then vehFuel = 80 engine = 1 tires = 4 parts = 1 elseif vehID == 470 then vehFuel = 100 engine = 1 tires = 4 parts = 1 elseif vehID == 468 then vehFuel = 30 engine = 1 tires = 2 parts = 1 elseif vehID == 433 then vehFuel = 140 engine = 1 tires = 6 parts = 1 elseif vehID == 437 then vehFuel = 140 engine = 1 tires = 6 parts = 1 elseif vehID == 453 then vehFuel = 60 engine = 1 tires = 0 parts = 1 elseif vehID == 509 then vehFuel = 0 engine = 0 tires = 0 parts = 0 elseif vehID == 487 then vehFuel = 60 engine = 1 tires = 0 parts = 1 elseif vehID == 497 then vehFuel = 60 engine = 1 tires = 0 parts = 1 else return end do setElementData((getElementData(playerVehicle, "parent")), "Tire_inVehicle", tonumber(tires)) setElementData((getElementData(playerVehicle, "parent")), "Engine_inVehicle", tonumber(engine)) setElementData((getElementData(playerVehicle, "parent")), "Parts_inVehicle", tonumber(parts)) setElementData((getElementData(playerVehicle, "parent")), "fuel", tonumber(vehFuel)) end end end addCommandHandler("fill", vehicleInstantRepair) Thank you it worked ! #SOLVED Link to comment
Tekken Posted February 27, 2015 Share Posted February 27, 2015 You need to setElementData to "parent" of vehicle. function vehicleInstantRepair(thePlayer) local playerVehicle = getPedOccupiedVehicle(thePlayer) local vehID = getElementModel(playerVehicle) if playerVehicle then if vehID == 422 then vehFuel = 80 engine = 1 tires = 4 parts = 1 elseif vehID == 470 then vehFuel = 100 engine = 1 tires = 4 parts = 1 elseif vehID == 468 then vehFuel = 30 engine = 1 tires = 2 parts = 1 elseif vehID == 433 then vehFuel = 140 engine = 1 tires = 6 parts = 1 elseif vehID == 437 then vehFuel = 140 engine = 1 tires = 6 parts = 1 elseif vehID == 453 then vehFuel = 60 engine = 1 tires = 0 parts = 1 elseif vehID == 509 then vehFuel = 0 engine = 0 tires = 0 parts = 0 elseif vehID == 487 then vehFuel = 60 engine = 1 tires = 0 parts = 1 elseif vehID == 497 then vehFuel = 60 engine = 1 tires = 0 parts = 1 else return end do setElementData((getElementData(playerVehicle, "parent")), "Tire_inVehicle", tonumber(tires)) setElementData((getElementData(playerVehicle, "parent")), "Engine_inVehicle", tonumber(engine)) setElementData((getElementData(playerVehicle, "parent")), "Parts_inVehicle", tonumber(parts)) setElementData((getElementData(playerVehicle, "parent")), "fuel", tonumber(vehFuel)) end end end addCommandHandler("fill", vehicleInstantRepair) Thank you it worked ! #SOLVED Your welcome! Link to comment
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