Sam@ke Posted January 11, 2015 Share Posted January 11, 2015 (edited) Hi there, this thread includes resources which were produced as semi products on working and research different techniques. Most of that resources wont be useable for your servers, but they´ll showing examples how to handle or create some stuff for it. A lot of resources uses OOP classlib of sbx320, so a special thanks goes to him. You can use it for waht ever you want and didnt need any permission! EDIT: The challenge to release 101 resources each day was cancelled by time. I´ll release planned resources more randomly now. 1.) DX-Fog example The resource today shows an example how to create animated dx-fog using OOP instances. Someone can need that as background of loading screens or any menus, maybe. Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=10765 2.) Vehicle Damage Shader This resource creates a little effect (blurred sight, lost colours, heartbeat and noise sound) if you got damage by vehicle collision. Effect is appending by impact damage. Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=10772 3.) Particle Objects (Groundfog) This resource creates a simple ground fog effect to simulate ingame particles. Particles using OOP-Instances. Video: Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=10784 4.) DX-Confetti Effect This resource creates a simple dx-confetti effect. Effect can be triggered by event "createConfetti" or by command "/confetti". Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=10786 5.) Menu-fading with Pixelshaders This is a little example resource which demonstrate how create neat fade-in and fade-out effects using pixelshaders. Also test menu includes fog background of day 01 resource. With key "U" you can open or close menu!!! Video: Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=10788 6.) Server-synchronized and shadered billboards Simple resource showing server synchronized and shader faded billboards. Video: Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=10793 Greetings, Sam@ke Edited January 19, 2015 by Guest 2 Link to comment
Ren_712 Posted January 11, 2015 Share Posted January 11, 2015 That's an interesting idea. Good luck with that. Link to comment
ChicoRDL Posted January 12, 2015 Share Posted January 12, 2015 Your Damage Collision resource make FPS drops, I'm talking when you are playing normally without crash with vehicles. Link to comment
LaCosTa Posted January 12, 2015 Share Posted January 12, 2015 I really loved this idea and your work , keep it up . Link to comment
Sam@ke Posted January 13, 2015 Author Share Posted January 13, 2015 Day 3 resource added. @ChicoRDL: I updated resources 1 & 2, please try again if issue persists. I cant reproduce fps drops on my machine. Thanks for testing. Link to comment
FuriouZ Posted January 14, 2015 Share Posted January 14, 2015 Cool idea! Something really special at 101 day ? Link to comment
FranklinRoosevelt Posted January 14, 2015 Share Posted January 14, 2015 Good work, I think you are a specialist in shaders, can look this - How to make a transparent texture? Link to comment
Scripting Moderators Sarrum Posted January 14, 2015 Scripting Moderators Share Posted January 14, 2015 Good luck in this difficult matter. Link to comment
Sam@ke Posted January 15, 2015 Author Share Posted January 15, 2015 @FuriouZ: At the moment i plan only to increase used techniques for each new resource, so its better to understand what happens with those examples. @FranklinRoosevelt: Send me please the texture id you want to modify by shaders, so i can write an example resource to you. Day 5 added! Link to comment
.:HyPeX:. Posted January 15, 2015 Share Posted January 15, 2015 Hey i always wondered if there was some way to create a multi-pixel thingy animation (Like random pixels would start to appear to eventually form a full image), would you be able to recreate that? So far, amazing work, loved day 5! Link to comment
Dealman Posted January 28, 2015 Share Posted January 28, 2015 I'm guessing maybe he lost motivation or has some other stuff to take care of. After all, it was a pretty ambitious challenge. That said, we've got some nicely made resources. I'm sure they'll be of great use for a lot of people Link to comment
UnLimiTeD^ Posted January 29, 2015 Share Posted January 29, 2015 EDIT: The challenge to release 101 resources each day was cancelled by time. I´ll release planned resources more randomly now. What type of resources? Link to comment
Sam@ke Posted January 29, 2015 Author Share Posted January 29, 2015 Hi there, im not lost my motivation, but i lost those challenge, cause i was stucking at any problems at day 7. So i wasnt able to release planned stuff there and then there was no reason anymore to stress day by day, Sorry for that, but underrated the oncoming work for only some hours in the evening. What type of resources? Shaders, and helping tools for creating other new stuff. For first information you can have a look here: https://forum.multitheftauto.com/viewtopic.php?f=108&t=84701&p=767995#p767995 Thanks mates, and wont give up at the moment, so many ideas but too little time. Sam@ke Link to comment
MrKAREEM Posted February 7, 2018 Share Posted February 7, 2018 Also Be Amazing Good Gob ! Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now