AMARANT Posted December 7, 2014 Posted December 7, 2014 Hi there. Is there any way to slow cursor sensivity in the game? I mean not somewhere in the options but via scripting.
ViRuZGamiing Posted December 7, 2014 Posted December 7, 2014 How about these events, are they usefull; OnClientCursorMove GetCursorPosition
ixjf Posted December 8, 2014 Posted December 8, 2014 You can disable MTA's cursor and implement your own, but you can't change client settings via script. The ability to temporarily change client settings could be a good addition to MTA, though there aren't really many settings worth changing.
AMARANT Posted December 9, 2014 Author Posted December 9, 2014 You can disable MTA's cursor and implement your own, but you can't change client settings via script. The ability to temporarily change client settings could be a good addition to MTA, though there aren't really many settings worth changing. It's very interesting. How can I implement my own cursor? At least for a thing which I'm going to create. Could you please give some tips or functions. For example, I just completely don't know how I can check moving the mouse. https://wiki.multitheftauto.com/wiki/OnClientMouseMove - this works only with GUI. So...
DiSaMe Posted December 9, 2014 Posted December 9, 2014 I might be wrong, but if I remember correctly, https://wiki.multitheftauto.com/wiki/OnClientCursorMove is triggered regardless of whether the cursor is visible or not.
Moderators IIYAMA Posted December 9, 2014 Moderators Posted December 9, 2014 And after the movement you should put the cursor back in the middle.
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