Dealman Posted December 1, 2014 Posted December 1, 2014 Been working on porting over vehicles to MTA for a while now, and the last thing I worked on was a tank model. It's not quite as wide nor as long as the default Rhino model, which becomes kind of an issue. The wheels are very big, and slightly inside of each other. I tried to use setVehicleComponentVisible, but it would turn everything BUT the wheels invisible. Does anyone know of a way to make the wheels invisible, but still work? The tank is drivable, but it looks so darn awful when the wheels are stickin' through the treads. I can post a picture later if it would be of any help. Thanks in advance! If I help you in a thread and you need further assistance, please don't PM me - use the thread you created instead. This way everyone on the forum can take advantage of it.
.:HyPeX:. Posted December 1, 2014 Posted December 1, 2014 I belive as the wheels are part of GTA's mechanics that they cannot be removed/modified. I had an issue related to this awsell some time ago, not sure if it was fixed or changed in 1.4 thought. My ingame nick is ~HyPeX~ BF3 Gamemode Progress: ~30% - Currently working on AI & MapManager
Moderators IIYAMA Posted December 1, 2014 Moderators Posted December 1, 2014 You can try replace the texture with an invisible texture. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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