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Mapped object's draw distance


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I'd solve it in the next way:

1) Get all objects IDs that you want to rise draw distance (make a table of them)

local obj_ids = { 
  "object (palm_ls) (1)", 
  "object (rock) (1)", 

2) Loop through all IDs and use createObject function for creating LOD objects on top of each default object, like this:

for i, id in ipairs( obj_ids ) do 
  local object = getElementByID( id ) 
  if object then 
    local x, y, z = getElementPosition( object ) 
    local rx, ry, rz = getElementRotation( object ) 
    createObject( getElementModel( object ), x, y, z, rx, ry, rz, true ) --the last argument tells us it is LOD object 

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