Tonnzza Posted October 20, 2014 Posted October 20, 2014 Another marker does not open a port for what could be wrong? --gate-- gate1 = createObject(980, -1980.5789794922, 283.62588500977, 37, 0,0,90) gate2 = createObject(980, -1980.5789794922, 293.22588500977, 37, 0,0,90) -- Markers -- hitMarker1 = createMarker(-1985.8018798828, 288.45, 33.54, 'cylinder', 3, 255, 0, 0, 150) hitMarker2 = createMarker(-1976.7435302734, 288.45, 33.54, 'cylinder', 3, 255, 0, 0, 150) function moveGateUpA( hitElement, matchingDimension ) local x1, y1 = getElementPosition( gate1 ) local x, y = getElementPosition( gate2 ) moveObject( gate1, 5000, x1, y1, 43) moveObject( gate2, 5000, x, y, 43) end addEventHandler( "onMarkerHit", hitMarker1, moveGateUpA ) function timerReady(s) local x, y = getElementPosition( gate1 ) local x2, y2 = getElementPosition ( gate2 ) moveObject(gate1, 5000, x, y, 37 ) moveObject(gate2, 5000, x2, y2, 37 ) end function moveGateDownA( leaveElement, matchingDimension ) setTimer ( timerReady, 10000, 1, source ) end addEventHandler( "onMarkerLeave", hitMarker2, moveGateDownA )
Moderators IIYAMA Posted October 21, 2014 Moderators Posted October 21, 2014 You are moving the gates to the same position as they already are. ALSO: Debug your code: https://wiki.multitheftauto.com/wiki/Debugging and debug your code with debug strategies. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now