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[HELP] Gui visible


Seba500PLK

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Hi, how to do just admin to see button in the gui. Help Please

  
--My Client  
function shopInterface5() 
  
local screenWidth, screenHeight = guiGetScreenSize() 
window1baza5 = guiCreateWindow(screenWidth * 0.24, screenHeight * 0.2, 771, 457, "Base", false) 
guiWindowSetSizable(window1baza5, false) 
guiSetVisible(window1baza5,false) 
  
baza5button4 = guiCreateButton(10, 255, 246, 78, "Add", false, window1baza5) 
guiSetFont(baza5button4, "sa-header") 
guiSetProperty(baza5button4, "NormalTextColour", "FF33DFEF") 
  
end 
addEventHandler("onClientResourceStart", resourceRoot, shopInterface5) 
  
function toggleGUI2() 
    if guiGetVisible(baza5button4) == true then 
        guiSetVisible(baza5button4,false) 
  
    else 
        guiSetVisible(baza5button4,true) 
  
  
    end 
end 
addEvent("toggleGUI2",true) 
addEventHandler("toggleGUI2",root,toggleGUI2) 
  

  
--My Server 
addEventHandler("onResourceStart",resourceRoot, 
function () 
    for index, player in ipairs(getElementsByType("player")) do 
        showGUI2(player) 
    end 
end) 
  
function showGUI2(thePlayer) 
    if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)),aclGetGroup("Baza4A")) then 
        triggerClientEvent(thePlayer,"toggleGUI2",thePlayer) 
    end 
end 
  
  

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/debugscript 3

or:

  
  
--My Server 
addEventHandler("onResourceStart",resourceRoot, 
function () 
    for index, player in ipairs(getElementsByType("player")) do 
        showGUI2(player) 
    end 
end) 
  
function showGUI2(thePlayer) 
    if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)),aclGetGroup("Admin")) then 
        triggerClientEvent(thePlayer,"toggleGUI2",thePlayer) 
    end 
end 
  

Only for Admin ACL.

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ok, something I did:

  
--Server 
function toggleGUI22 (thePlayer) 
  
    if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)),aclGetGroup("Baza1A")) then 
        triggerClientEvent(thePlayer,"toggleGUI222",getRootElement(),thePlayer) 
    end 
end 
addEventHandler( "onMarkerHit", marker1, toggleGUI22 ) 
addEventHandler("onResourceStart",resourceRoot, toggleGUI22) 
  

  
--Client 
function toggleGUI2() 
  
        guiSetVisible(button4baza1,false) 
  
end 
addEvent("toggleGUI222",true) 
addEventHandler("toggleGUI222",root,toggleGUI2) 
  

everything works except:

if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)),aclGetGroup("Baza1A")) then 

not know what's going on

[2014-08-21 11:14:15] ERROR: [DayZ-MTA]/baza1marker2/baza1marker2s.lua:195: attempt to concatenate a boolean value

[2014-08-21 11:14:15] WARNING: [DayZ-MTA]/baza1marker2/baza1marker2s.lua:195: Bad argument @ 'getAccountName' [Expected account at argument 1, got boolean]

[2014-08-21 11:14:15] WARNING: [DayZ-MTA]/baza1marker2/baza1marker2s.lua:195: Bad argument @ 'getPlayerAccount' [Expected element at argument 1, got resource-data]

Line 195 is: if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)),aclGetGroup("Baza1A")) then

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Event 'onResourceStart' triggers no player with it, so that is why the 'getPlayerAccount' failed and so, gave an error. Event 'onMarkerHit' gives every element which hits the marker, and so if it is not a player, 'getPlayerAccount' will fail.

Instead of using event 'onMarkerHit' it's easier to use 'onPlayerMarkerHit'. Note with this event the 'source' is the player.

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