Miika Posted August 9, 2014 Posted August 9, 2014 I'm making plane system. But I have problem. Marker wont create plane. Mys script is: [server] missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) function createMissionMarker() missionBlip = createBlipAttachedTo(missionMarker,19) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end addEventHandler("onResourceStart", resourceRoot, createMissionMarker) function MarkerHit( hitElement, matchingDimension ) local plane = createVehicle ( 519, 70.21049, -233.00739, 2.33665 ) warpPedIntoVehicle ( source, plane ) outputChatBox( "[Plane Mission] Test", source, 0, 255, 255 ) end addEventHandler("onMarkerHit", missionMarker, MarkerHit) What is the problem? Sorry my bad english... Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Castillo Posted August 9, 2014 Posted August 9, 2014 Any errors in debugscript? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Miika Posted August 9, 2014 Author Posted August 9, 2014 Any errors in debugscript? Oh! Lua:10 bad 'ped' pointer Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Miika Posted August 9, 2014 Author Posted August 9, 2014 Any errors in debugscript? Oh! Lua:10 bad 'ped' pointer How to fix it? Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Castillo Posted August 9, 2014 Posted August 9, 2014 warpPedIntoVehicle ( source, plane ) You are trying to warp the marker to the vehicle. Replace 'source' with 'hitElement'. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Miika Posted August 9, 2014 Author Posted August 9, 2014 warpPedIntoVehicle ( source, plane ) You are trying to warp the marker to the vehicle. Replace 'source' with 'hitElement'. Not working. It crash the resource Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Castillo Posted August 9, 2014 Posted August 9, 2014 What do you mean by "crash the resource"? post the new code. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Miika Posted August 9, 2014 Author Posted August 9, 2014 What do you mean by "crash the resource"? post the new code. missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) function createMissionMarker() missionBlip = createBlipAttachedTo(missionMarker,19) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end addEventHandler("onResourceStart", resourceRoot, createMissionMarker) function MarkerHit( hitElement, matchingDimension ) local plane = createVehicle ( 519, 70.21049, -233.00739, 2.33665 ) warpPedIntoVehicle ( 'hitElement, plane ) outputChatBox( "[Plane Mission] Test", source, 0, 255, 255 ) end addEventHandler("onMarkerHit", missionMarker, MarkerHit) Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Et-win Posted August 9, 2014 Posted August 9, 2014 If check or the 'hitElement' is a player! if (getElementType(hitPlayer) == "player") then ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Castillo Posted August 9, 2014 Posted August 9, 2014 What do you mean by "crash the resource"? post the new code. missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) function createMissionMarker() missionBlip = createBlipAttachedTo(missionMarker,19) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end addEventHandler("onResourceStart", resourceRoot, createMissionMarker) function MarkerHit( hitElement, matchingDimension ) local plane = createVehicle ( 519, 70.21049, -233.00739, 2.33665 ) warpPedIntoVehicle ( 'hitElement, plane ) outputChatBox( "[Plane Mission] Test", source, 0, 255, 255 ) end addEventHandler("onMarkerHit", missionMarker, MarkerHit) warpPedIntoVehicle ( 'hitElement, plane ) You got a typo there, remove the ' before hitElement. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Miika Posted August 9, 2014 Author Posted August 9, 2014 What do you mean by "crash the resource"? post the new code. missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) function createMissionMarker() missionBlip = createBlipAttachedTo(missionMarker,19) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end addEventHandler("onResourceStart", resourceRoot, createMissionMarker) function MarkerHit( hitElement, matchingDimension ) local plane = createVehicle ( 519, 70.21049, -233.00739, 2.33665 ) warpPedIntoVehicle ( 'hitElement, plane ) outputChatBox( "[Plane Mission] Test", source, 0, 255, 255 ) end addEventHandler("onMarkerHit", missionMarker, MarkerHit) warpPedIntoVehicle ( 'hitElement, plane ) You got a typo there, remove the ' before hitElement. It working! Thx. Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Miika Posted August 9, 2014 Author Posted August 9, 2014 Next problem... Final marker wont destry if I hit it [server] missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) function createMissionMarker() missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end addEventHandler("onResourceStart", resourceRoot, createMissionMarker) function MarkerHit( hitElement, matchingDimension ) local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Aja perseeseen! Muista pitää hauskaa!", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end addEventHandler("onMarkerHit", missionMarker, MarkerHit) function finalMarkerHit ( hitElement, matchingDimension ) destroyElement( finalMarker ) destroyElement( finalBlip ) end Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Et-win Posted August 9, 2014 Posted August 9, 2014 Nothing starts the function. :3 ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Max+ Posted August 9, 2014 Posted August 9, 2014 ---ServerSide missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Aja perseeseen! Muista pitää hauskaa!", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'vehicle' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end ) - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Miika Posted August 9, 2014 Author Posted August 9, 2014 ---ServerSide missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Aja perseeseen! Muista pitää hauskaa!", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'vehicle' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end ) Lua:21 Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Max+ Posted August 9, 2014 Posted August 9, 2014 For the First Marker if (getElementType ( hitElement ) == 'player' ) then you Need to be on Foot , not in vehicle to create the First Marekr Change it to vehicle if players will hit the first marker with vehicle and for the destroy Markers it should work if you hit it by vehicle , /debugscript 3 and post the errors here . - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Miika Posted August 10, 2014 Author Posted August 10, 2014 Error: Loading script failed: Plane-mission\mission.lua:29: unexpected symbol near ')' Code: missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then if (getElementType ( hitElement ) == 'vehicle' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end ) Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Anubhav Posted August 10, 2014 Posted August 10, 2014 missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then if (getElementType ( hitElement ) == 'vehicle' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end end ) See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
Miika Posted August 10, 2014 Author Posted August 10, 2014 missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then if (getElementType ( hitElement ) == 'vehicle' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end end ) Working, but it not destroy final marker and blip... Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Anubhav Posted August 10, 2014 Posted August 10, 2014 missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end ) See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
Max+ Posted August 10, 2014 Posted August 10, 2014 if Anubhave didn't work try this , --ServerSide missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) function Remove( ) if isElement(finalMarker) then removeEventHandler("onMarkerHit", finalMarker, Remove) destroyElement(finalMarker) end if isElement(finalBlip) then destroyElement(finalBlip) end end addEventHandler("onMarkerHit", finalMarker, Remove) - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Miika Posted August 10, 2014 Author Posted August 10, 2014 missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end ) not working Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Max+ Posted August 10, 2014 Posted August 10, 2014 missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end ) not working try mine , last post , - New , Kill System - New, GameMode Intro - Leve / Exp System - New nametag showing style - New , Hud For Players - Skin Selection from SA-MP - Money System / Buy Weapons - Drop Weapons - New, Flood System - New , Group Assign - Gun license For Weapons - Random Rule System For Money
Miika Posted August 10, 2014 Author Posted August 10, 2014 if Anubhave didn't work try this ,--ServerSide missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) function Remove( ) if isElement(finalMarker) then removeEventHandler("onMarkerHit", finalMarker, Remove) destroyElement(finalMarker) end if isElement(finalBlip) then destroyElement(finalBlip) end end addEventHandler("onMarkerHit", finalMarker, Remove) Not working Real motorbike backflip / frontflip script: https://forum.mtasa.com/viewtopic.php?f=108&t=98191
Et-win Posted August 10, 2014 Posted August 10, 2014 addEventHandler("onMarkerHit", finalMarker, Remove) 'finalMarker' wasn't yet created and so not defined. That's why it's not working. Try this: missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) function Remove( ) if (finalMarker ~= nil) and (source == finalMarker) then if isElement(finalMarker) then removeEventHandler("onMarkerHit", finalMarker, Remove) destroyElement(finalMarker) end if isElement(finalBlip) then destroyElement(finalBlip) end end end addEventHandler("onMarkerHit", getRootElement(), Remove) ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
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