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Jobs ~ Groups


[UCG]Mike

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hey guys ...

how i cant create job Ex ( SWAT ) by Group

local join = createMarker ( 2348.09, 2455.07, 13.97, "cylinder", 2, 67, 156, 252 ) 
local join1 = createMarker ( -2161.64, -2385.5, 29.62, "cylinder", 2, 67, 156, 252 ) 
local join2 = createMarker ( 1574.700, -1634.300, 12.600, "cylinder", 2, 67, 156, 252 ) 
local join3 = createMarker ( 630.84, -569.06, 15.33, "cylinder", 2, 67, 156, 252 ) 
local join4 = createMarker ( -1622.52, 686.91, 6.18, "cylinder", 2, 67, 156, 252 ) 
                    myFont = dxCreateFont( "SF Automaton Bold.ttf", 20 )  -- Create custom font 
  
  
  
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_gridlist = {} 
  
        windowjob = guiCreateWindow(392, 176, 408, 437, "CNG ~ Police", false) 
        guiWindowSetSizable(windowjob, false) 
guiSetVisible(windowjob, false) 
        GUIEditor_Memo[1] = guiCreateMemo(18, 30, 362, 221, "Here you can join the police service.\n\nPolice officer job is all about arresting wanted players. You can pick one of 8 various skins and 4 different types of police vehicles. When you get enough arrests you will be able to get promoted and become one of the special ranks in police job. Also good progress as a police officer can lead to joining one of the special government services. \n\nJob perk: To arrest players simply hit them with a nighstick. You can also use tazer to stun them. The player is wanted if he has numbers (1-6) behind his name.\n", false, windowjob) 
        guiMemoSetReadOnly(GUIEditor_Memo[1], true) 
        GUIEditor_gridlist[1] = guiCreateGridList(21, 264, 359, 115, false, windowjob) 
        guiGridListAddColumn(GUIEditor_gridlist[1], "ID", 0.5) 
        guiGridListAddColumn(GUIEditor_gridlist[1], "Skin Name", 0.5) 
        for i = 1, 5 do 
            guiGridListAddRow(GUIEditor_gridlist[1]) 
        end 
        guiGridListSetItemText(GUIEditor_gridlist[1], 0, 1, "265", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 0, 2, "Cop 1", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 1, 1, "266", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 1, 2, "Cop 2", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 2, 1, "267", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 2, 2, "Cop 3", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "280", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 4", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "281", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 5", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "281", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 6", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "282", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 7", false, false) 
        GUIEditor_Button[1] = guiCreateButton(21, 379, 175, 48, "Take job !", false, windowjob) 
        GUIEditor_Button[2] = guiCreateButton(206, 379, 174, 48, "Cancel", false, windowjob) 
         
function SAPDjob(hitElement) 
                setElementData ( localPlayer, "ownskin", getElementModel (localPlayer)  ) 
    if getElementType(hitElement) == "player" and (hitElement == localPlayer) then 
    if not guiGetVisible(windowjob) then 
        guiSetVisible(windowjob, true) 
                      showCursor(true) 
                  end 
             end 
        end 
        addEventHandler("onClientMarkerHit", join, SAPDjob) 
        addEventHandler("onClientMarkerHit", join1, SAPDjob) 
        addEventHandler("onClientMarkerHit", join2, SAPDjob) 
        addEventHandler("onClientMarkerHit", join3, SAPDjob) 
        addEventHandler("onClientMarkerHit", join4, SAPDjob) 
          
        function FBIjobleave(leaveElement) 
         
             if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then 
                  if guiGetVisible(windowjob) then 
                       guiSetVisible(windowjob, false) 
                       showCursor(false) 
                  end 
             end 
        end 
        addEventHandler("onClientMarkerLeave", marker, SAPDjobleave) 
        function setskintest() 
        local skin = guiGridListGetItemText ( GUIEditor_gridlist[1], guiGridListGetSelectedItem ( GUIEditor_gridlist[1] ), 1 ) 
        setElementModel ( localPlayer, skin ) 
        end 
             addEventHandler ( "onClientGUIClick", GUIEditor_gridlist[1], setskintest, false ) 
        function joinTeam() 
        triggerServerEvent("Police",localPlayer) 
             local skin = guiGridListGetItemText ( GUIEditor_gridlist[1], guiGridListGetSelectedItem ( GUIEditor_gridlist[1] ), 1 ) 
             if skin ~= 0 or getElementData(localPlayer, "ownskin") then 
             guiSetVisible(windowjob, false) 
             showCursor(false) 
             setElementModel ( localPlayer, skin ) 
             else 
             exports["TopBarChat"]:sendClientMessage ("You didn't select a Skin", 255, 0, 0 ) 
              
        end 
        end 
        addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) 
          
        function removeSAPDWindow() 
        guiSetVisible(windowjob, false) 
        showCursor(false) 
        setElementModel(localPlayer, getElementData(localPlayer, "ownskin")) 
              
        end 
         
         
        addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeSAPDWindow, false) 
  

function createSAPDTeam () 
    PoliceTeam = createTeam ("Police", 0, 128, 255) 
end 
  
function joincriminal() 
if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Everyone")) then 
local wlevel = getPlayerWantedLevel( source ) 
end 
end 
addEventHandler ("onResourceStart", resourceRoot, createSAPDTeam) 
  
function joinSAPD() 
     setPlayerNametagColor ( source, 0, 128, 255 ) 
     setPlayerTeam(source,PoliceTeam) 
     exports["DENdxmsg"]:sendClientMessage ("You are now Police Officer", source, 0, 255, 0, true, 8 ) 
     setElementFrozen ( ped, true ) 
     setElementHealth ( ped, 180 ) 
     giveWeapon ( source, 3 ) 
     setElementData( source, "Occupation", "Police Officer", true ) 
     setElementData ( source, "Rank", "Federal Agent" ) 
end 
addEvent("Police", true) 
addEventHandler("Police",root,joinSAPD) 

Link to comment
local join = createMarker ( 2348.09, 2455.07, 13.97, "cylinder", 2, 67, 156, 252 ) 
local join1 = createMarker ( -2161.64, -2385.5, 29.62, "cylinder", 2, 67, 156, 252 ) 
local join2 = createMarker ( 1574.700, -1634.300, 12.600, "cylinder", 2, 67, 156, 252 ) 
local join3 = createMarker ( 630.84, -569.06, 15.33, "cylinder", 2, 67, 156, 252 ) 
local join4 = createMarker ( -1622.52, 686.91, 6.18, "cylinder", 2, 67, 156, 252 ) 
                    myFont = dxCreateFont( "SF Automaton Bold.ttf", 20 )  -- Create custom font 
  
  
  
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_gridlist = {} 
  
        windowjob = guiCreateWindow(392, 176, 408, 437, "CNG ~ Police", false) 
        guiWindowSetSizable(windowjob, false) 
guiSetVisible(windowjob, false) 
        GUIEditor_Memo[1] = guiCreateMemo(18, 30, 362, 221, "Here you can join the police service.\n\nPolice officer job is all about arresting wanted players. You can pick one of 8 various skins and 4 different types of police vehicles. When you get enough arrests you will be able to get promoted and become one of the special ranks in police job. Also good progress as a police officer can lead to joining one of the special government services. \n\nJob perk: To arrest players simply hit them with a nighstick. You can also use tazer to stun them. The player is wanted if he has numbers (1-6) behind his name.\n", false, windowjob) 
        guiMemoSetReadOnly(GUIEditor_Memo[1], true) 
        GUIEditor_gridlist[1] = guiCreateGridList(21, 264, 359, 115, false, windowjob) 
        guiGridListAddColumn(GUIEditor_gridlist[1], "ID", 0.5) 
        guiGridListAddColumn(GUIEditor_gridlist[1], "Skin Name", 0.5) 
        for i = 1, 5 do 
            guiGridListAddRow(GUIEditor_gridlist[1]) 
        end 
        guiGridListSetItemText(GUIEditor_gridlist[1], 0, 1, "265", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 0, 2, "Cop 1", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 1, 1, "266", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 1, 2, "Cop 2", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 2, 1, "267", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 2, 2, "Cop 3", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "280", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 4", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "281", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 5", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "281", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 6", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "282", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 7", false, false) 
        GUIEditor_Button[1] = guiCreateButton(21, 379, 175, 48, "Take job !", false, windowjob) 
        GUIEditor_Button[2] = guiCreateButton(206, 379, 174, 48, "Cancel", false, windowjob) 
        
function SAPDjob(hitElement) 
  getElementData (source, "NameGroup" , SWAT ) 
                setElementData ( localPlayer, "ownskin", getElementModel (localPlayer)  ) 
    if getElementType(hitElement) == "player" and (hitElement == localPlayer) then 
    if not guiGetVisible(windowjob) then 
        guiSetVisible(windowjob, true) 
                      showCursor(true) 
                  end 
             end 
        end 
        addEventHandler("onClientMarkerHit", join, SAPDjob) 
        addEventHandler("onClientMarkerHit", join1, SAPDjob) 
        addEventHandler("onClientMarkerHit", join2, SAPDjob) 
        addEventHandler("onClientMarkerHit", join3, SAPDjob) 
        addEventHandler("onClientMarkerHit", join4, SAPDjob) 
          
        function FBIjobleave(leaveElement) 
        
             if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then 
                  if guiGetVisible(windowjob) then 
                       guiSetVisible(windowjob, false) 
                       showCursor(false) 
                  end 
             end 
        end 
        addEventHandler("onClientMarkerLeave", marker, SAPDjobleave) 
        function setskintest() 
        local skin = guiGridListGetItemText ( GUIEditor_gridlist[1], guiGridListGetSelectedItem ( GUIEditor_gridlist[1] ), 1 ) 
        setElementModel ( localPlayer, skin ) 
        end 
             addEventHandler ( "onClientGUIClick", GUIEditor_gridlist[1], setskintest, false ) 
        function joinTeam() 
        triggerServerEvent("Police",localPlayer) 
             local skin = guiGridListGetItemText ( GUIEditor_gridlist[1], guiGridListGetSelectedItem ( GUIEditor_gridlist[1] ), 1 ) 
             if skin ~= 0 or getElementData(localPlayer, "ownskin") then 
             guiSetVisible(windowjob, false) 
             showCursor(false) 
             setElementModel ( localPlayer, skin ) 
             else 
             exports["TopBarChat"]:sendClientMessage ("You didn't select a Skin", 255, 0, 0 ) 
              
        end 
        end 
        addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) 
          
        function removeSAPDWindow() 
        guiSetVisible(windowjob, false) 
        showCursor(false) 
        setElementModel(localPlayer, getElementData(localPlayer, "ownskin")) 
              
        end 
        
        
        addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeSAPDWindow, false) 
  

Dont work

Link to comment

lol

  
local join = createMarker ( 2348.09, 2455.07, 13.97, "cylinder", 2, 67, 156, 252 ) 
local join1 = createMarker ( -2161.64, -2385.5, 29.62, "cylinder", 2, 67, 156, 252 ) 
local join2 = createMarker ( 1574.700, -1634.300, 12.600, "cylinder", 2, 67, 156, 252 ) 
local join3 = createMarker ( 630.84, -569.06, 15.33, "cylinder", 2, 67, 156, 252 ) 
local join4 = createMarker ( -1622.52, 686.91, 6.18, "cylinder", 2, 67, 156, 252 ) 
                    myFont = dxCreateFont( "SF Automaton Bold.ttf", 20 )  -- Create custom font 
  
  
  
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_gridlist = {} 
  
        windowjob = guiCreateWindow(392, 176, 408, 437, "CNG ~ Police", false) 
        guiWindowSetSizable(windowjob, false) 
guiSetVisible(windowjob, false) 
        GUIEditor_Memo[1] = guiCreateMemo(18, 30, 362, 221, "Here you can join the police service.\n\nPolice officer job is all about arresting wanted players. You can pick one of 8 various skins and 4 different types of police vehicles. When you get enough arrests you will be able to get promoted and become one of the special ranks in police job. Also good progress as a police officer can lead to joining one of the special government services. \n\nJob perk: To arrest players simply hit them with a nighstick. You can also use tazer to stun them. The player is wanted if he has numbers (1-6) behind his name.\n", false, windowjob) 
        guiMemoSetReadOnly(GUIEditor_Memo[1], true) 
        GUIEditor_gridlist[1] = guiCreateGridList(21, 264, 359, 115, false, windowjob) 
        guiGridListAddColumn(GUIEditor_gridlist[1], "ID", 0.5) 
        guiGridListAddColumn(GUIEditor_gridlist[1], "Skin Name", 0.5) 
        for i = 1, 5 do 
            guiGridListAddRow(GUIEditor_gridlist[1]) 
        end 
        guiGridListSetItemText(GUIEditor_gridlist[1], 0, 1, "265", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 0, 2, "Cop 1", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 1, 1, "266", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 1, 2, "Cop 2", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 2, 1, "267", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 2, 2, "Cop 3", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "280", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 4", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "281", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 5", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "281", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 6", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "282", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Cop 7", false, false) 
        GUIEditor_Button[1] = guiCreateButton(21, 379, 175, 48, "Take job !", false, windowjob) 
        GUIEditor_Button[2] = guiCreateButton(206, 379, 174, 48, "Cancel", false, windowjob) 
        
function SAPDjob(hitElement) 
      if getElementData (source, "NameGroup") == "SWAT" then 
                setElementData ( localPlayer, "ownskin", getElementModel (localPlayer)  ) 
    if getElementType(hitElement) == "player" and (hitElement == localPlayer) then 
    if not guiGetVisible(windowjob) then 
        guiSetVisible(windowjob, true) 
                      showCursor(true) 
                  end 
             end 
        end end 
        addEventHandler("onClientMarkerHit", join, SAPDjob) 
        addEventHandler("onClientMarkerHit", join1, SAPDjob) 
        addEventHandler("onClientMarkerHit", join2, SAPDjob) 
        addEventHandler("onClientMarkerHit", join3, SAPDjob) 
        addEventHandler("onClientMarkerHit", join4, SAPDjob) 
          
        function FBIjobleave(leaveElement) 
        
             if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then 
                  if guiGetVisible(windowjob) then 
                       guiSetVisible(windowjob, false) 
                       showCursor(false) 
                  end 
             end 
        end 
        addEventHandler("onClientMarkerLeave", marker, SAPDjobleave) 
        function setskintest() 
        local skin = guiGridListGetItemText ( GUIEditor_gridlist[1], guiGridListGetSelectedItem ( GUIEditor_gridlist[1] ), 1 ) 
        setElementModel ( localPlayer, skin ) 
        end 
             addEventHandler ( "onClientGUIClick", GUIEditor_gridlist[1], setskintest, false ) 
        function joinTeam() 
        triggerServerEvent("Police",localPlayer) 
             local skin = guiGridListGetItemText ( GUIEditor_gridlist[1], guiGridListGetSelectedItem ( GUIEditor_gridlist[1] ), 1 ) 
             if skin ~= 0 or getElementData(localPlayer, "ownskin") then 
             guiSetVisible(windowjob, false) 
             showCursor(false) 
             setElementModel ( localPlayer, skin ) 
             else 
             exports["TopBarChat"]:sendClientMessage ("You didn't select a Skin", 255, 0, 0 ) 
              
        end 
        end 
        addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) 
          
        function removeSAPDWindow() 
        guiSetVisible(windowjob, false) 
        showCursor(false) 
        setElementModel(localPlayer, getElementData(localPlayer, "ownskin")) 
              
        end 
        
        
        addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeSAPDWindow, false) 
  

Link to comment
local marker = createMarker ( 125.49031829834, 1931.8468017578, 18.240268707275, "cylinder", 2, 24, 60, 3 ) 
                    myFont = dxCreateFont( "SF Automaton Bold.ttf", 20 )  -- Create custom font 
  
  
  
GUIEditor_Button = {} 
GUIEditor_Memo = {} 
GUIEditor_gridlist = {} 
  
        windowjob = guiCreateWindow(392, 176, 408, 437, "CNG ~ Military Forces", false) 
        guiWindowSetSizable(windowjob, false) 
guiSetVisible(windowjob, false) 
        GUIEditor_Memo[1] = guiCreateMemo(18, 30, 362, 221, "", false, windowjob) 
        guiMemoSetReadOnly(GUIEditor_Memo[1], true) 
        GUIEditor_gridlist[1] = guiCreateGridList(21, 264, 359, 115, false, windowjob) 
        guiGridListAddColumn(GUIEditor_gridlist[1], "ID", 0.5) 
        guiGridListAddColumn(GUIEditor_gridlist[1], "Skin Name", 0.5) 
        for i = 1, 5 do 
            guiGridListAddRow(GUIEditor_gridlist[1]) 
        end 
        guiGridListSetItemText(GUIEditor_gridlist[1], 0, 1, "287", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 0, 2, "Army", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 1, 1, "191", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 1, 2, "Helena Wankstein", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 2, 1, "73", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 2, 2, "Hippy", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 1, "179", false, false) 
        guiGridListSetItemText(GUIEditor_gridlist[1], 3, 2, "Ammunation Salesman", false, false) 
        GUIEditor_Button[1] = guiCreateButton(21, 379, 175, 48, "Take job !", false, windowjob) 
        GUIEditor_Button[2] = guiCreateButton(206, 379, 174, 48, "Cancel", false, windowjob) 
         
function SAPDjob(hitElement) 
      if getElementData (source, "NameGroup") == "Military Forces" then 
                setElementData ( localPlayer, "ownskin", getElementModel (localPlayer)  ) 
    if getElementType(hitElement) == "player" and (hitElement == localPlayer) then 
    if not guiGetVisible(windowjob) then 
        guiSetVisible(windowjob, true) 
                      showCursor(true) 
                  end 
             end 
        end end 
        addEventHandler("onClientMarkerHit", join, SAPDjob) 
        addEventHandler("onClientMarkerHit", join1, SAPDjob) 
        addEventHandler("onClientMarkerHit", join2, SAPDjob) 
        addEventHandler("onClientMarkerHit", join3, SAPDjob) 
        addEventHandler("onClientMarkerHit", join4, SAPDjob) 
          
        function FBIjobleave(leaveElement) 
        
             if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then 
                  if guiGetVisible(windowjob) then 
                       guiSetVisible(windowjob, false) 
                       showCursor(false) 
                  end 
             end 
        end 
        addEventHandler("onClientMarkerLeave", marker, SAPDjobleave) 
        function setskintest() 
        local skin = guiGridListGetItemText ( GUIEditor_gridlist[1], guiGridListGetSelectedItem ( GUIEditor_gridlist[1] ), 1 ) 
        setElementModel ( localPlayer, skin ) 
        end 
             addEventHandler ( "onClientGUIClick", GUIEditor_gridlist[1], setskintest, false ) 
        function joinTeam() 
        triggerServerEvent("MF",localPlayer) 
             local skin = guiGridListGetItemText ( GUIEditor_gridlist[1], guiGridListGetSelectedItem ( GUIEditor_gridlist[1] ), 1 ) 
             if skin ~= 0 or getElementData(localPlayer, "ownskin") then 
             guiSetVisible(windowjob, false) 
             showCursor(false) 
             setElementModel ( localPlayer, skin ) 
             else 
             exports["TopBarChat"]:sendClientMessage ("You didn't select a Skin", 255, 0, 0 ) 
              
        end 
        end 
        addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) 
          
        function removeSAPDWindow() 
        guiSetVisible(windowjob, false) 
        showCursor(false) 
        setElementModel(localPlayer, getElementData(localPlayer, "ownskin")) 
              
        end 
        
        
        addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeSAPDWindow, false) 
  

see it its not work

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