koeno100 Posted July 9, 2014 Share Posted July 9, 2014 Hello everyone! I'm making a login panel for a race server, and I wonder how I can prevent players from spawning (So putting them in spectate mode) as long as they aren't logged in? (As long as the login window is visible) Link to comment
Et-win Posted July 9, 2014 Share Posted July 9, 2014 As far as I know you need to modify resource 'race' for this, since I asked by myself here and they said the same. Link to comment
MTA Team botder Posted July 9, 2014 MTA Team Share Posted July 9, 2014 Look for the definition of joinHandlerBoth in race_server.lua function joinHandlerBoth(player) Inside that function search for this line: setPlayerStatus( player, "joined", "" ) You have to stop the event handler function after that part (using return) and then get back to function when the player has logged in. Link to comment
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