Quig Posted July 25, 2004 Share Posted July 25, 2004 ok for the most part gangwars have gone really well for us(FKU) in terms of scheduling and that sorta shit but there has beed a few cases where we have a war scheduled for lets say 10pm GMT but we don't acually start fighting till like 11 or 12pm GMT, as well as members that were supposed to be in the war not knowing about it or getting left out at the last mosment, which is total bullshit so i think there shoud be some changes in how the wars are put together: 1.war time is scheduled for GO time so that means if a war starts at 12pm GMT that means go is called at that time so all ppl should be in the server and waiting at their designated place. 2. A sever should be selected wayyyyyyy before the war starts that way there is no confusion at all about where to go 3.there should be a designated leadeer of the war for both teams that organizes everything. may it be the leader of the gang or just someone chosen to lead that war. any other suggestion for the gangwars and to help them run more smoothly pls post in here Link to comment
xerox Posted July 26, 2004 Share Posted July 26, 2004 pretty much agree on that as for time, stating all times in gmt, and possibly another european or US time is a good idea (a pain for me since im gmt+12-13). And yes, the start time should be made clear, maybe state the meet and abuse/greet time AND the start time. Allow 15-30 mins at the most i guess Server should be decided on before match (few hours or so if poss) and preferably made priv or cleared out, as for rules on ping etc thats up to whoever is on at the time 1 person from each group should lead, though thats pretty obvious imo Link to comment
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