lucascba Posted July 5, 2014 Share Posted July 5, 2014 Hello, I would like to know how guiComboBoxGetItemText added a resource of killmensages. I explained a little more, than when a player kills 2 segidos players in the kill message is put a (x2) PS: sorry for my bad English Link to comment
Arnold-1 Posted July 5, 2014 Share Posted July 5, 2014 I couldn't understand a single word, please explain more. Link to comment
lucascba Posted July 5, 2014 Author Share Posted July 5, 2014 I mean this, combokill add to the resource of killsmensage: Ej: Link to comment
Arnold-1 Posted July 6, 2014 Share Posted July 6, 2014 This is not a combo box, it's something called Dx Link to comment
lucascba Posted July 6, 2014 Author Share Posted July 6, 2014 good but no way to make that image? Link to comment
Arnold-1 Posted July 6, 2014 Share Posted July 6, 2014 Learn how to deal with Dx, it would take sometime but it's a very useful thing to make amazing interfaces. Link to comment
MIKI785 Posted July 7, 2014 Share Posted July 7, 2014 killmessages exports outputKillMessage so use that to make custom messages appear there Link to comment
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