Saml1er Posted July 2, 2014 Share Posted July 2, 2014 Hello! I'm working on a new zombie script and I'm soon gonna soon add it to my server but the problem is I'm really worried people because there are too many hackers around and decompiling ain't hard and that cache option in meta.xml.. I can't trust it tho. Does anybody know a good way to script a script? I really dunno what to do.. Link to comment
Castillo Posted July 2, 2014 Share Posted July 2, 2014 I'm using the MTA compiler for my server, so far, we got no problems. Link to comment
Atton Posted July 2, 2014 Share Posted July 2, 2014 Hello! I'm working on a new zombie script and I'm soon gonna soon add it to my server but the problem is I'm really worried people because there are too many hackers around and decompiling ain't hard and that cache option in meta.xml.. I can't trust it tho. Does anybody know a good way to script a script? I really dunno what to do.. I built a system called ale that works for things like this and it is rather hard to break. But really there is only so much that can be done by MTA's nature to protect code. Even the compiler has it's weaknesses but it is unlikely any harm will be done. https://community.multitheftauto.com/index.php?p ... ls&id=9033 https://community.multitheftauto.com/index.php?p ... ls&id=9032 Link to comment
Moderators IIYAMA Posted July 2, 2014 Moderators Share Posted July 2, 2014 Your weakness is that you are sending your code to your clients. If you script most of your code serverside, nobody can touch your code. Link to comment
Max+ Posted July 2, 2014 Share Posted July 2, 2014 well for the serverside they can't download it when enter the server but for the client side, viewtopic.php?f=148&t=43499 Link to comment
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