Toffbrown Posted June 18, 2014 Author Posted June 18, 2014 Neither do i "toffbrown" version="1" type="script" name="upgrades" /> I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
diesel974 Posted June 18, 2014 Posted June 18, 2014 Im sorry, but i dont know what to do now, i dont know whats the real problem sorry i could not help you. Be Kind Skype: darkwarrior.diesel
diesel974 Posted June 18, 2014 Posted June 18, 2014 Oka, since your meta is good, it means your serverside script has errors in it, im gonna to check that. Just dont give up!!! Be Kind Skype: darkwarrior.diesel
diesel974 Posted June 18, 2014 Posted June 18, 2014 Hey, i found it, like i told you before, the serverside had some errors, thats y it was not working. Truth is you missed some end and i fixed it for you. i have put some comments to show you where you missed the ends. check it : function trololo() setElementData(source,"Nitro",0) setElementData(source,"Fix",0) setElementData(source,"Colour",0) end addEventHandler("onResourceStart",resourceRoot, function() -- its here that the whole error is found, you had missed 3 ends LOL local players = getElementsByType ( "player" ) for i,p in ipairs(players) do setElementData(p,"NitroT",false) setElementData(p,"FixT",false) setElementData(p,"ColourT",false) local sourceAccount = getPlayerAccount ( p ) if isGuestAccount ( sourceAccount ) then setElementData(p,"Nitro",0) setElementData(p,"Fix",0) setElementData(p,"Colour",0) else if (getAccountData(sourceAccount, "Nitro")) then setElementData(p,"Nitro",getAccountData(sourceAccount, "Nitro")) end if (getAccountData(sourceAccount, "Fix")) then setElementData(p,"Fix",getAccountData(sourceAccount, "Fix")) end if (getAccountData(sourceAccount, "Colour")) then setElementData(p,"Colour",getAccountData(sourceAccount, "Colour")) end if not (getAccountData(sourceAccount, "Nitro")) and not (getAccountData(sourceAccount, "Fix")) and not (getAccountData(sourceAccount, "Colour")) then setElementData(p,"Nitro",0) setElementData(p,"Fix",0) setElementData(p,"Colour",0) end end -- first end end -- second end end-- third end ) addEventHandler("onPlayerLogout",getRootElement(), function (acc) setAccountData(acc,"Nitro",getElementData(source,"Nitro")) setAccountData(acc,"Fix",getElementData(source,"Fix")) setAccountData(acc,"Colour",getElementData(source,"Colour")) setElementData(source,"Nitro",0) setElementData(source,"Fix",0) setElementData(source,"Colour",0) end ) -- this part is good addEventHandler("onPlayerLogin", root, function ( _, theCurrentAccount) if (getAccountData(theCurrentAccount, "Nitro")) then setElementData(source,"Nitro",getAccountData(theCurrentAccount, "Nitro")) end if (getAccountData(theCurrentAccount, "Fix")) then setElementData(source,"Fix",getAccountData(theCurrentAccount, "Fix")) end if (getAccountData(theCurrentAccount, "Colour")) then setElementData(source,"Colour",getAccountData(theCurrentAccount, "Colour")) end end ) -- this part also is good addEvent("giveboomnitro",true) addEventHandler("giveboomnitro",getRootElement(), function (number) -- lets say number for example outputChatBox(" trololooooo giveNitro was triggered",client) if (tonumber(number) > 0) then if ( getPlayerMoney (client) >= 100 ) then takePlayerMoney(client, 100) local acc = getPlayerAccount ( client ) setElementData(client,"Nitro",getElementData(client,"Nitro")+number) setAccountData(acc,"Nitro",getElementData(client,"Nitro")) else outputChatBox("You do not have enough money to buy Nitro",client,255,0,0,false) end end end ) -- this part also is good Now try it and if any other errors in debug..post it Be Kind Skype: darkwarrior.diesel
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 trololooooo giveNitro was triggered was outputted thanks man now the other problem is [2014-06-19 20:55:53] ERROR: mechupgrades\s.lua:74: attempt to compare number with nil which is because number has no value I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Et-win Posted June 19, 2014 Posted June 19, 2014 Add: if (tonumber(number) ~= nil) then ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 Thanks that worked and it should be taking the money off me, and i have it defined local acc = getPlayerAccount ( client ) I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Et-win Posted June 19, 2014 Posted June 19, 2014 Thanks that worked and it should be taking the money off me, and i have it defined local acc = getPlayerAccount ( client ) If 'number' is not a number but nill, then that won't happen, because he skips that part of the code by then. EDIT: triggerServerEvent ( "giveboomnitro", getLocalPlayer(), guiGetText( GUIEditor_gridlist[1], 1, 1)) Are you sure the guiGetText is correct? Because I think he is getting the GridList now? ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 Oh i see, i think so define number I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 i will post a picture of my GUI (first time using GUI with an Account so sorry of my difficulties) I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Et-win Posted June 19, 2014 Posted June 19, 2014 At the moment, I don't understand/know what you want to do with 'number'. ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 Check if players money is more than 100 then if it is then take 100 else it outputs and says "You do not have enough money to buy Nitro" I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Et-win Posted June 19, 2014 Posted June 19, 2014 Alright, and what is 'number' for? ( function (number) --is connect to guiGetText( GUIEditor_gridlist[1], 1, 1) --Which I already don't understand, since guiGetText only needs one element to get the text ) ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 i used an example off another resource addEvent("givecred",true) addEventHandler("givecred",root, function (money,number) if (tonumber(number) > 0) then if ( getPlayerMoney (source) >= money ) then takePlayerMoney(source, money) local acc = getPlayerAccount ( source ) setElementData(source,"credi",getElementData(source,"credit")+number) setAccountData(acc,"credit",getElementData(source,"credit")) end end end ) this was what it originally was I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 Ahh i was half asleep when i was creating it, maybe i should just fuck it and just give up I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Et-win Posted June 19, 2014 Posted June 19, 2014 Serverside: function trololo() setElementData(source,"Nitro",0) setElementData(source,"Fix",0) setElementData(source,"Colour",0) end addEventHandler("onResourceStart",resourceRoot, function() -- its here that the whole error is found, you had missed 3 ends LOL local players = getElementsByType ( "player" ) for i,p in ipairs(players) do setElementData(p,"NitroT",false) setElementData(p,"FixT",false) setElementData(p,"ColourT",false) local sourceAccount = getPlayerAccount ( p ) if isGuestAccount ( sourceAccount ) then setElementData(p,"Nitro",0) setElementData(p,"Fix",0) setElementData(p,"Colour",0) else if (getAccountData(sourceAccount, "Nitro")) then setElementData(p,"Nitro",getAccountData(sourceAccount, "Nitro")) end if (getAccountData(sourceAccount, "Fix")) then setElementData(p,"Fix",getAccountData(sourceAccount, "Fix")) end if (getAccountData(sourceAccount, "Colour")) then setElementData(p,"Colour",getAccountData(sourceAccount, "Colour")) end if not (getAccountData(sourceAccount, "Nitro")) and not (getAccountData(sourceAccount, "Fix")) and not (getAccountData(sourceAccount, "Colour")) then setElementData(p,"Nitro",0) setElementData(p,"Fix",0) setElementData(p,"Colour",0) end end -- first end end -- second end end-- third end ) addEventHandler("onPlayerLogout",getRootElement(), function (acc) setAccountData(acc,"Nitro",getElementData(source,"Nitro")) setAccountData(acc,"Fix",getElementData(source,"Fix")) setAccountData(acc,"Colour",getElementData(source,"Colour")) setElementData(source,"Nitro",0) setElementData(source,"Fix",0) setElementData(source,"Colour",0) end ) -- this part is good addEventHandler("onPlayerLogin", root, function ( _, theCurrentAccount) if (getAccountData(theCurrentAccount, "Nitro")) then setElementData(source,"Nitro",getAccountData(theCurrentAccount, "Nitro")) end if (getAccountData(theCurrentAccount, "Fix")) then setElementData(source,"Fix",getAccountData(theCurrentAccount, "Fix")) end if (getAccountData(theCurrentAccount, "Colour")) then setElementData(source,"Colour",getAccountData(theCurrentAccount, "Colour")) end end ) -- this part also is good addEvent("giveboomnitro",true) addEventHandler("giveboomnitro",getRootElement(), function (gtype, price) -- lets say number for example outputChatBox(" trololooooo giveNitro was triggered",client) if (tonumber(price) ~= nil) then if (tonumber(price) > 0) then if ( getPlayerMoney (client) >= tonumber(price) ) then if (gtype == "Colour") then --Code for colour outputChatBox("Give colour", source) elseif (gtype == "Nitro") then --Code for nitro outputChatBox("Give nitro", source) elseif (gtype == "Repair") then --Code for repair outputChatBox("Give repair", source) end --takePlayerMoney(client, tonumber(price)) --local acc = getPlayerAccount ( client ) --setElementData(client,"Nitro",getElementData(client,"Nitro")+number) -- setAccountData(acc,"Nitro",getElementData(client,"Nitro")) else outputChatBox("You do not have enough money to buy Nitro",client,255,0,0,false) end end end end ) -- this part also is good Clientside: local marker = createMarker( 1220.8000488281, -1427.3000488281, 12.39999961853, "cylinder", 1.5, 0, 0, 0, 0) ----local ped = createPed(305,1220.8000488281, -1427.5999755859, 13.39999961853) createBlip (2000.763671875, 1539.0169677734, 13.5859375, 23 ,2 ) myFont = dxCreateFont( "BEBAS.ttf", 20 ) -- Create custom font GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_gridlist = {} windowjob = guiCreateWindow(392, 176, 408, 437, "Parts", false) guiWindowSetSizable(windowjob, false) guiSetVisible(windowjob, false) GUIEditor_Memo[1] = guiCreateMemo(25, 27, 367, 108, "This is the Vehicle Upgrades store, you can buy these objects to apply to your vehicle of any sort", false, windowjob) guiMemoSetReadOnly(GUIEditor_Memo[1], true) GUIEditor_gridlist[1] = guiCreateGridList(21, 258, 366, 111, false, windowjob) guiGridListAddColumn(GUIEditor_gridlist[1], "Upgrades", 0.5) guiGridListAddColumn(GUIEditor_gridlist[1], "Price", 0.5) for i = 1, 3 do guiGridListAddRow(GUIEditor_gridlist[1]) end guiGridListSetItemText(GUIEditor_gridlist[1], 0, 1, "Colour", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 0, 2, "$100", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 1, 1, "Nitro", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 1, 2, "$1000", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 2, 1, "Repair", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 2, 2, "$250", false, false) GUIEditor_Button[2] = guiCreateButton(206, 379, 174, 48, "Cancel", false, windowjob) GUIEditor_Button[1] = guiCreateButton(21, 379, 175, 48, "Buy!", false, windowjob) function GuiOpen(hitElement) setElementData ( localPlayer, "ownskin", getElementModel (localPlayer) ) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then if not guiGetVisible(windowjob) then guiSetVisible(windowjob, true) showCursor(true) end end end addEventHandler("onClientMarkerHit", marker, GuiOpen) function GuiClose(leaveElement) if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then if guiGetVisible(windowjob) then guiSetVisible(windowjob, false) showCursor(false) end end end addEventHandler("onClientMarkerLeave", marker, GuiClose) function removeUpWindow() guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeUpWindow, false) function removeUpWindow() guiSetVisible(windowjob, false) showCursor(false) outputChatBox("ok, here is ok too") local gSelectedRow, gSelectedColumn = guiGetSelectedItem(GUIEditor_gridlist[1]) triggerServerEvent ( "giveboomnitro", getLocalPlayer(), --[[what to give:]]guiGridListGetItemText(GUIEditor_gridlist[1], gSelectedRow, 1) ,--[[price:]]string.gsub(guiGridListGetItemText(GUIEditor_gridlist[1], gSelectedRow, 2), "%D", "")) outputChatBox("same here too") end addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeUpWindow, false) local maxDistance = 12 -- the distance showing 3dtext local ped = createPed (305,1220.8000488281, -1427.5999755859, 13.39999961853) addEventHandler ( "onClientRender", root, function ( ) local pX, pY, pZ = getElementPosition ( localPlayer ) local pedX, pedY, pedZ = getElementPosition ( ped ) local distance = getDistanceBetweenPoints3D ( pX, pY, pZ, pedX, pedY, pedZ ) if ( distance <= 15 ) then local x, y = getScreenFromWorldPosition ( pedX, pedY, pedZ ) if ( x and y ) then dxDrawText( "Upgrades", x, y+1.5, _, _, tocolor( 255, 255, 0, 255 ), 1, myFont, "center", "center" ) end end end ) I edited the script a bit. It gets what is selected in the gridlist and it sends it to the server. (With the price) (Not tested) I added outputChatBox for you to check or it outputs the correct selected item. ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 Thanks again, It says line 66 a nil value local gSelectedRow, gSelectedColumn = guiGetSelectedItem(GUIEditor_gridlist[1]) I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Et-win Posted June 19, 2014 Posted June 19, 2014 local marker = createMarker( 1220.8000488281, -1427.3000488281, 12.39999961853, "cylinder", 1.5, 0, 0, 0, 0) ----local ped = createPed(305,1220.8000488281, -1427.5999755859, 13.39999961853) createBlip (2000.763671875, 1539.0169677734, 13.5859375, 23 ,2 ) myFont = dxCreateFont( "BEBAS.ttf", 20 ) -- Create custom font GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_gridlist = {} windowjob = guiCreateWindow(392, 176, 408, 437, "Parts", false) guiWindowSetSizable(windowjob, false) guiSetVisible(windowjob, false) GUIEditor_Memo[1] = guiCreateMemo(25, 27, 367, 108, "This is the Vehicle Upgrades store, you can buy these objects to apply to your vehicle of any sort", false, windowjob) guiMemoSetReadOnly(GUIEditor_Memo[1], true) GUIEditor_gridlist[1] = guiCreateGridList(21, 258, 366, 111, false, windowjob) guiGridListAddColumn(GUIEditor_gridlist[1], "Upgrades", 0.5) guiGridListAddColumn(GUIEditor_gridlist[1], "Price", 0.5) for i = 1, 3 do guiGridListAddRow(GUIEditor_gridlist[1]) end guiGridListSetItemText(GUIEditor_gridlist[1], 0, 1, "Colour", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 0, 2, "$100", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 1, 1, "Nitro", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 1, 2, "$1000", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 2, 1, "Repair", false, false) guiGridListSetItemText(GUIEditor_gridlist[1], 2, 2, "$250", false, false) GUIEditor_Button[2] = guiCreateButton(206, 379, 174, 48, "Cancel", false, windowjob) GUIEditor_Button[1] = guiCreateButton(21, 379, 175, 48, "Buy!", false, windowjob) function GuiOpen(hitElement) setElementData ( localPlayer, "ownskin", getElementModel (localPlayer) ) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then if not guiGetVisible(windowjob) then guiSetVisible(windowjob, true) showCursor(true) end end end addEventHandler("onClientMarkerHit", marker, GuiOpen) function GuiClose(leaveElement) if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then if guiGetVisible(windowjob) then guiSetVisible(windowjob, false) showCursor(false) end end end addEventHandler("onClientMarkerLeave", marker, GuiClose) function removeUpWindow() guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeUpWindow, false) function removeUpWindow() guiSetVisible(windowjob, false) showCursor(false) outputChatBox("ok, here is ok too") local gSelectedRow, gSelectedColumn = guiGridListGetSelectedItem(GUIEditor_gridlist[1]) triggerServerEvent ( "giveboomnitro", getLocalPlayer(), --[[what to give:]]guiGridListGetItemText(GUIEditor_gridlist[1], gSelectedRow, 1) ,--[[price:]]string.gsub(guiGridListGetItemText(GUIEditor_gridlist[1], gSelectedRow, 2), "%D", "")) outputChatBox("same here too") end addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeUpWindow, false) local maxDistance = 12 -- the distance showing 3dtext local ped = createPed (305,1220.8000488281, -1427.5999755859, 13.39999961853) addEventHandler ( "onClientRender", root, function ( ) local pX, pY, pZ = getElementPosition ( localPlayer ) local pedX, pedY, pedZ = getElementPosition ( ped ) local distance = getDistanceBetweenPoints3D ( pX, pY, pZ, pedX, pedY, pedZ ) if ( distance <= 15 ) then local x, y = getScreenFromWorldPosition ( pedX, pedY, pedZ ) if ( x and y ) then dxDrawText( "Upgrades", x, y+1.5, _, _, tocolor( 255, 255, 0, 255 ), 1, myFont, "center", "center" ) end end end ) Oops, sorry :3 ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 Ah that worked and i did not know you could have two shotcuts to equal another function "local gSelectedRow, gSelectedColumn" Cool it works but does not take players money, i don't really need the checking of the players cash I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Et-win Posted June 19, 2014 Posted June 19, 2014 Ah that worked and i did not know you could have twoshotcuts to equal another function "local gSelectedRow, gSelectedColumn" Cool it works but does not take players money, i don't really need the checking of the players cash I know, as you can see I putted '--' before the code. (This means the whole line is not read-able by the script) If the outputten of selected item works, add what you want in the code. ( if (gtype == "Colour") then --Code for colour outputChatBox("Give colour", source) elseif (gtype == "Nitro") then --Code for nitro outputChatBox("Give nitro", source) elseif (gtype == "Repair") then --Code for repair outputChatBox("Give repair", source) end ) ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
Toffbrown Posted June 19, 2014 Author Posted June 19, 2014 thanks for helping me, im greatly thankful for your help. sorry if i might need your help again :3 I DON'T HAVE HATERS, I JUST HAVE FANS IN DENIAL
Et-win Posted June 19, 2014 Posted June 19, 2014 You're welcome. And that's alright, we are here to help. ~Scripts~ Clan War System V1.2.0 ~Maps~ [DM]Et-win - The Run [FUN]Et-win - Drift Rocket [FUN]Et-win - Drift Rocket // [DD]Et-win - Cross 3xC
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