'LinKin Posted June 7, 2014 Posted June 7, 2014 Hello, I remembered some time ago I readed some post here on the MTA forums talking about some tricks to prevent uncompiling. I'm trying to find that post back but I still don't find it. I only remembered a trick which consisted to declare a table at the beginning of the script, (like local t = {{{}}}) Do you know other tricks? Thanks. Need a clanwar script? Click here! Do you want some free scripts for your DD server? Visit my website.
arezu Posted June 7, 2014 Posted June 7, 2014 https://luac.multitheftauto.com/ Use Anti-decompile and Encrypt option.
'LinKin Posted June 8, 2014 Author Posted June 8, 2014 Yes I'm using that one. Is it enough? Need a clanwar script? Click here! Do you want some free scripts for your DD server? Visit my website.
Saml1er Posted June 9, 2014 Posted June 9, 2014 Yes I'm using that one. Is it enough? Your scripts are never safe in mta but use cache="false" in méta.xml. Its the best way to protect your scripts.
arezu Posted June 9, 2014 Posted June 9, 2014 Yes I'm using that one. Is it enough? Your scripts are never safe in mta but use cache="false" in méta.xml. Its the best way to protect your scripts. No, it's very easy to get the script source if you use cache="false". Using luac.multitheftauto.com is currently the safest method, and only those that are able to write the same/better script can decrypt it, so no one is really gonna bother.
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