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Racevoting_server.lua hunter mensage


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Hi, how to fix hunter msg, when player gets hunter make appear that msg´s pls

  
addEvent('onPlayerPickUpRacePickup') 
addEventHandler("onPlayerPickUpRacePickup", getRootElement(), 
function hunterMsg(number, sort, model) 
    if sort == "vehiclechange" then 
        if model == 425 then 
            local mapname = call(getResourceFromName("mapmanager"),"getRunningGamemodeMap") 
            setHunterOnMap(mapname) 
            if not hunterMsg then 
                outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:El jugador:" .. getPlayerNametagText(player).. "llego al hunter", getRootElement(),255,255,255,true ) 
                outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:#ffffffEl color del cielo & agua ahora es #FF0000DEFAULT", getRootElement(),255,255,255,true ) 
                outputChatBox( "#ff0000[#ff9e00PM#ff0000]" .. getPlayerNametagText(player).. "#ffffff:Corre por tu vida!", getRootElement(),255,255,255,true ) 
                triggerClientEvent("onServerSendHunterMessage",getRootElement(),hunterHundleInfo) 
                hunterMsg = false 
            end 
            if getActivePlayerCount() <= 0 then 
                setElementHealth(source, 0) 
            end 
        end 
    end 
end) 
  

Edited by Guest
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somebody? please?

addEvent('onPlayerPickUpRacePickup') 
addEventHandler("onPlayerPickUpRacePickup", getRootElement(),function(number, sort, model) 
    if sort == "vehiclechange" then 
        if model == 425 then 
            local mapname = call(getResourceFromName("mapmanager"),"getRunningGamemodeMap") 
            setHunterOnMap(mapname) 
            if not hunterMsg then 
                outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:El jugador:" .. getPlayerNametagText(player).. "llego al hunter", getRootElement(),255,255,255,true ) 
                outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:#ffffffEl color del cielo & agua ahora es #FF0000DEFAULT", getRootElement(),255,255,255,true ) 
                outputChatBox( "#ff0000[#ff9e00PM#ff0000]" .. getPlayerNametagText(player).. "#ffffff:Corre por tu vida!", getRootElement(),255,255,255,true ) 
                triggerClientEvent("onServerSendHunterMessage",getRootElement(),hunterHundleInfo) 
                hunterMsg = false 
            end 
            if getActivePlayerCount() <= 0 then 
                setElementHealth(source, 0) 
            end 
        end 
    end 
end) 

?

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addEvent("onPlayerPickUpRacePickup", true) 
addEventHandler("onPlayerPickUpRacePickup", getRootElement(), 
 function(_, pickupType, vehicleModel) 
    if pickupType == "vehiclechange" and vehicleModel == 425 then 
        outputChatBox('[HUNTER] '..getPlayerName(source)..' has reached a Hunter!',getRootElement(),255,0,0) 
    end 
end) 

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