MisterQuestions Posted June 2, 2014 Share Posted June 2, 2014 (edited) Hi, how to fix hunter msg, when player gets hunter make appear that msg´s pls addEvent('onPlayerPickUpRacePickup') addEventHandler("onPlayerPickUpRacePickup", getRootElement(), function hunterMsg(number, sort, model) if sort == "vehiclechange" then if model == 425 then local mapname = call(getResourceFromName("mapmanager"),"getRunningGamemodeMap") setHunterOnMap(mapname) if not hunterMsg then outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:El jugador:" .. getPlayerNametagText(player).. "llego al hunter", getRootElement(),255,255,255,true ) outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:#ffffffEl color del cielo & agua ahora es #FF0000DEFAULT", getRootElement(),255,255,255,true ) outputChatBox( "#ff0000[#ff9e00PM#ff0000]" .. getPlayerNametagText(player).. "#ffffff:Corre por tu vida!", getRootElement(),255,255,255,true ) triggerClientEvent("onServerSendHunterMessage",getRootElement(),hunterHundleInfo) hunterMsg = false end if getActivePlayerCount() <= 0 then setElementHealth(source, 0) end end end end) Edited June 7, 2014 by Guest Link to comment
MisterQuestions Posted June 6, 2014 Author Share Posted June 6, 2014 somebody? please? Link to comment
ZL|LuCaS Posted June 6, 2014 Share Posted June 6, 2014 somebody? please? addEvent('onPlayerPickUpRacePickup') addEventHandler("onPlayerPickUpRacePickup", getRootElement(),function(number, sort, model) if sort == "vehiclechange" then if model == 425 then local mapname = call(getResourceFromName("mapmanager"),"getRunningGamemodeMap") setHunterOnMap(mapname) if not hunterMsg then outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:El jugador:" .. getPlayerNametagText(player).. "llego al hunter", getRootElement(),255,255,255,true ) outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:#ffffffEl color del cielo & agua ahora es #FF0000DEFAULT", getRootElement(),255,255,255,true ) outputChatBox( "#ff0000[#ff9e00PM#ff0000]" .. getPlayerNametagText(player).. "#ffffff:Corre por tu vida!", getRootElement(),255,255,255,true ) triggerClientEvent("onServerSendHunterMessage",getRootElement(),hunterHundleInfo) hunterMsg = false end if getActivePlayerCount() <= 0 then setElementHealth(source, 0) end end end end) ? Link to comment
MisterQuestions Posted June 7, 2014 Author Share Posted June 7, 2014 i comes with race_votingserver.lua, but doesnt show message when players gets hunter. Link to comment
Max+ Posted June 7, 2014 Share Posted June 7, 2014 addEvent("onPlayerPickUpRacePickup", true) addEventHandler("onPlayerPickUpRacePickup", getRootElement(), function(_, pickupType, vehicleModel) if pickupType == "vehiclechange" and vehicleModel == 425 then outputChatBox('[HUNTER] '..getPlayerName(source)..' has reached a Hunter!',getRootElement(),255,0,0) end end) Link to comment
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