MisterQuestions Posted June 2, 2014 Posted June 2, 2014 (edited) Hi, how to fix hunter msg, when player gets hunter make appear that msg´s pls addEvent('onPlayerPickUpRacePickup') addEventHandler("onPlayerPickUpRacePickup", getRootElement(), function hunterMsg(number, sort, model) if sort == "vehiclechange" then if model == 425 then local mapname = call(getResourceFromName("mapmanager"),"getRunningGamemodeMap") setHunterOnMap(mapname) if not hunterMsg then outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:El jugador:" .. getPlayerNametagText(player).. "llego al hunter", getRootElement(),255,255,255,true ) outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:#ffffffEl color del cielo & agua ahora es #FF0000DEFAULT", getRootElement(),255,255,255,true ) outputChatBox( "#ff0000[#ff9e00PM#ff0000]" .. getPlayerNametagText(player).. "#ffffff:Corre por tu vida!", getRootElement(),255,255,255,true ) triggerClientEvent("onServerSendHunterMessage",getRootElement(),hunterHundleInfo) hunterMsg = false end if getActivePlayerCount() <= 0 then setElementHealth(source, 0) end end end end) Edited June 7, 2014 by Guest
ZL|LuCaS Posted June 6, 2014 Posted June 6, 2014 somebody? please? addEvent('onPlayerPickUpRacePickup') addEventHandler("onPlayerPickUpRacePickup", getRootElement(),function(number, sort, model) if sort == "vehiclechange" then if model == 425 then local mapname = call(getResourceFromName("mapmanager"),"getRunningGamemodeMap") setHunterOnMap(mapname) if not hunterMsg then outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:El jugador:" .. getPlayerNametagText(player).. "llego al hunter", getRootElement(),255,255,255,true ) outputChatBox( "#ff0000[#ff9e00HFUNTER ALERT#ff0000]:#ffffffEl color del cielo & agua ahora es #FF0000DEFAULT", getRootElement(),255,255,255,true ) outputChatBox( "#ff0000[#ff9e00PM#ff0000]" .. getPlayerNametagText(player).. "#ffffff:Corre por tu vida!", getRootElement(),255,255,255,true ) triggerClientEvent("onServerSendHunterMessage",getRootElement(),hunterHundleInfo) hunterMsg = false end if getActivePlayerCount() <= 0 then setElementHealth(source, 0) end end end end) ?
MisterQuestions Posted June 7, 2014 Author Posted June 7, 2014 i comes with race_votingserver.lua, but doesnt show message when players gets hunter.
Max+ Posted June 7, 2014 Posted June 7, 2014 addEvent("onPlayerPickUpRacePickup", true) addEventHandler("onPlayerPickUpRacePickup", getRootElement(), function(_, pickupType, vehicleModel) if pickupType == "vehiclechange" and vehicleModel == 425 then outputChatBox('[HUNTER] '..getPlayerName(source)..' has reached a Hunter!',getRootElement(),255,0,0) end end)
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