TheCapn Posted May 9, 2014 Posted May 9, 2014 (edited) Hello guys, I'm making a script that checks if the account is registered, and if it's not, it triggers a client-side function that draw a window with a text and a button that will kick the player as soon as he click on the button. However, when I try to trigger the client-side event on the server side, I have this error : ERROR: Server triggered clientside event onUnregAccount, but event is not added clientside Since I don't really know where the issue comes from, I'll give you the two complete code of my files : client and server side Server-side local handler = exports.exports:mysqlConnectHandler() function isAccountRegistered() local query = dbQuery( handler, "SELECT * FROM `users` WHERE `username` = ?", getPlayerName( source ) ) local result, num_affected_rows, last_insert_id = dbPoll( query, -1 ) if num_affected_rows > 0 then outputChatBox( "Compte existant.", source ) local spawnedPlayer = spawnPlayer( source, 0, 0, 0, 0, 66, 0, 0) if spawnedPlayer then fadeCamera( source, true ) setCameraTarget( source, source ) outputChatBox("Votre personnage a été initialisé avec succès. Bon jeu.", source ) end else triggerClientEvent(source, "onUnregAccount", getRootElement()) end end addEventHandler( "onPlayerJoin", getRootElement(), isAccountRegistered ) function unregHandler() kickPlayer( source ) end addEvent( "submitUnreg", true ) addEventHandler( "submitUnreg", root, unregHandler) Client-side -- La fenêtre suivante s'affiche dans le cas où le compte n'est pas enregistré dans la base de données function createUnregWindow() wdwUnreg = guiCreateWindow(0.39, 0.37, 0.22, 0.20, "COMPTE INEXISTANT", true) guiWindowSetSizable(wdwUnreg, false) msg = guiCreateLabel(0.07, 0.15, 0.85, 0.37, "Votre compte n'est pas enregistré dans notre\nbase de données. \nIl est nécessaire de s'inscrire sur notre site \npour pouvoir rejoindre le serveur.", true, wdwUnreg) guiSetFont(msg, "default-bold-small") website = guiCreateLabel(0.30, 0.56, 0.37, 0.12, "http://siteweb.com", true, wdwUnreg) validate = guiCreateButton(0.06, 0.77, 0.86, 0.17, "Valider", true, wdwUnreg) guiSetFont(validate, "default-bold-small") guiSetVisible(wdwUnreg, false) end addEvent("onUnregAccount", true) function unregAccount() createUnregWindow() if wdwUnreg ~= nil then guiSetVisible(wdwUnreg, true) else outputChatBox("An unexpected error has occurred and the log in GUI has not been created.") end showCursor(true) addEventHandler("onClientGUIClick", validate, clientSubmitUnreg, false) end addEventHandler("onUnregAccount", getResourceRootElement(getThisResource()), unregAccount ) function clientSubmitUnreg(button,state) if button == "left" and state == "up" then guiSetInputEnabled(false) guiSetVisible(wdwUnreg, false) showCursor(false) triggerServerEvent("submitUnreg", getRootElement()) end end Regards, TheCapn Edited May 9, 2014 by Guest
TheCapn Posted May 9, 2014 Author Posted May 9, 2014 Just added, sorry, I miss clicked and submit instead of preview
Arnold-1 Posted May 9, 2014 Posted May 9, 2014 weird, make sure of your meta. Ingame Name: Arnold If you need my help, contact me on Skype @bshr.ara NOTE:DO NOT ASK ME FOR SCRIPTS, ASK ME FOR HELP
TheCapn Posted May 9, 2014 Author Posted May 9, 2014 Weel, seems to work by now ! Strange, indeed. Anyway : thanks
Karuzo Posted May 9, 2014 Posted May 9, 2014 Yeah obviously the serversided file was loaded before the clientsided one
Arnold-1 Posted May 9, 2014 Posted May 9, 2014 Yeah obviously the serversided file was loaded before the clientsided one oh, yeah, he must execute the function "onClientResourceStart" Ingame Name: Arnold If you need my help, contact me on Skype @bshr.ara NOTE:DO NOT ASK ME FOR SCRIPTS, ASK ME FOR HELP
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