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mute player (global chat)


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Posted

Hey, i have this script that mutes all players in main chat (T) but not in (Y)

Does anyone know how i can make it so i can mute only one player? instead of all.

Like /chatoff instead of muting all players in server.

local chat = true 
  
function chatDis(thePlayer) 
   local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
   if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
    outputChatBox("#ff0000Main chat has been disabled by "..getPlayerName(thePlayer)..".",root,255, 255, 255, true) 
    chat = false 
   end     
end 
addCommandHandler("chatoff", chatDis) 
  
function chatEn(thePlayer) 
    local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
    if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
        outputChatBox("#ff0000Main chat has been enabled by "..getPlayerName(thePlayer)..".",root,255, 255, 255, true) 
        chat = true 
    end 
end 
addCommandHandler("chaton", chatEn) 
  
function onChat ( _, messageType ) 
    if ( messageType == 0 and not chat ) then 
        cancelEvent ( ) 
    end 
end 
addEventHandler ( "onPlayerChat", root, onChat ) 
  

Posted

Try this

local chat = true 
  
function chatDis(thePlayer) 
   local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
   if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
    outputChatBox("#ff0000Main chat has been disabled by "..getPlayerName(thePlayer)..".",root,255, 255, 255, true) 
    chat = false 
   end     
end 
addCommandHandler("chatoff", chatDis) 
  
function chatEn(thePlayer) 
    local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
    if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
        outputChatBox("#ff0000Main chat has been enabled by "..getPlayerName(thePlayer)..".",root,255, 255, 255, true) 
        chat = true 
    end 
end 
addCommandHandler("chaton", chatEn) 
  
function onChat ( _, messageType ) 
    if ( messageType == 0 and not chat ) then 
        cancelEvent ( ) 
    end 
end 
addEventHandler ( "onPlayerChat", root, onChat ) 
  

Posted

Use getPlayerFromNamePart. Search MTA Wiki's useful functions to get it.

Set the player's element data, forexample setElementData(player, "mutedOnMain", true)

and in onPlayerChat event make the validations.

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