Wisam Posted April 17, 2014 Posted April 17, 2014 Hello.. I started making assault maps for my server for assault gamemode and there is one thing i cant get for the map and its the camera target.. i want to know the cordnaits for the the camera target and where to look.. Like this The map script: This is part of the map script for the camera target "-1448.827026" posY="1503.699585" posZ="25.376719" targetX="-1385.593750" targetY="1491.384277" targetZ="12.064482" type="selectTeam" /> My guess was that the camera pos is where the camera will be, and the target pos is the cordniats where the camera will look, but i didnt try it.. if you know anything about this please help me Thank you ☣ Plauge Arma II DayZ Mod Server ☣ Here's the link to stay tuned with the server progress and features: https://forum.mtasa.com/viewtopic.php?f=114&t=96675 Get Ready to play DayZ like you never did before
Moderators IIYAMA Posted April 17, 2014 Moderators Posted April 17, 2014 local cameraElements= getElementsByType("camera") local firstArray = next(cameraElements) if firstArray then local camera = cameraElements[firstArray] local posX = getElementData(camera,"posX") -- etc. end Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
cheez3d Posted April 17, 2014 Posted April 17, 2014 Add this client-side and use /dump to dump the camera coordinates. They will be copied to your clipboard so you just use CTRL+V somewhere. addCommandHandler("dump",function() local x,y,z,lx,ly,lz = getCameraMatrix() setClipboard(tostring(x)..","..tostring(y)..","..tostring(z)..","..tostring(lx)..","..tostring(ly)..","..tostring(lz)) end)
Wisam Posted April 17, 2014 Author Posted April 17, 2014 So i just gotta point the view where i want the camera to be targeted when im at the team selection menu and type /dump then all the cordnaits and the camera target will be copyed?! ☣ Plauge Arma II DayZ Mod Server ☣ Here's the link to stay tuned with the server progress and features: https://forum.mtasa.com/viewtopic.php?f=114&t=96675 Get Ready to play DayZ like you never did before
Wisam Posted April 17, 2014 Author Posted April 17, 2014 Add this client-side and use /dump to dump the camera coordinates. They will be copied to your clipboard so you just use CTRL+V somewhere. addCommandHandler("dump",function() local x,y,z,lx,ly,lz = getCameraMatrix() setClipboard(tostring(x)..","..tostring(y)..","..tostring(z)..","..tostring(lx)..","..tostring(ly)..","..tostring(lz)) end) That didnt work its gives me an error ! and its not copying ☣ Plauge Arma II DayZ Mod Server ☣ Here's the link to stay tuned with the server progress and features: https://forum.mtasa.com/viewtopic.php?f=114&t=96675 Get Ready to play DayZ like you never did before
Wisam Posted April 17, 2014 Author Posted April 17, 2014 You put it as clientside ? You mean in the meta.xml file? ☣ Plauge Arma II DayZ Mod Server ☣ Here's the link to stay tuned with the server progress and features: https://forum.mtasa.com/viewtopic.php?f=114&t=96675 Get Ready to play DayZ like you never did before
Wisam Posted April 17, 2014 Author Posted April 17, 2014 Yes. Oh it worked Thanks alot I made another post here can you check it?! ☣ Plauge Arma II DayZ Mod Server ☣ Here's the link to stay tuned with the server progress and features: https://forum.mtasa.com/viewtopic.php?f=114&t=96675 Get Ready to play DayZ like you never did before
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