Jump to content

setPedBoneRotation // createLightBeam


Recommended Posts

Posted

This suggestion is about, adding the following function:

setPedBoneRotation

createLightBeam

setPedBoneRotation

This function will allow scripters to modify the Ped's bone rotation, it will also let them create custom animations without using engineLoadIFP which has been disabled.

Syntax can be: setPedBoneRotation (thePlayer, boneID, rotXOffset, rotYOffset, rotZoffset)

createLightBeam

This function will allow scripters to create a light beam, like these

13767400_1373879052_40005318_gta_sa_2013-06-24_11-06-45-17.jpg

Syntax can be: createLightBeam (posX, posY, posZ, rotX, rotY, rotZ, size, R,G,B, alpha)

  • Moderators
Posted

What happened to the original gta light object?

Because I have been searching for it, but I never found it as a object.

Most light objects are able to use, but this one not.

Posted
What happened to the original gta light object?

Because I have been searching for it, but I never found it as a object.

Most light objects are able to use, but this one not.

It's not object.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...