Mudshovel Posted March 3, 2014 Share Posted March 3, 2014 (edited) Hello all! G&T Mapping here again, as usual at your service! Providing you with the latest high quality maps FOR FREE, made by us. Introduction: We're happy to anounce that the Public test version of our custom world 2.0 is now ready to download and test by the MTA community, i cannot emphasize enough that we need feedback from the community to make the best maps possible, so we ask of anyone that will try out the public test version to give us some feedback in return. We will keep up an active change log for all bug fixes and added features Map description: In addition to our first island we have added a second island so the map now consists of two separate islands where players are free to go and explore. (Check the change log for more info) New Addition to the Custom World! Gameplay footage! Important to note: We understand that these video's quality is mediocre at best, due to busted hardware we weren't able to record nor produce the videos with HD quality, though we decided to still release the content, regardless of the videos. Screenshots Second island: Screenshots First island: How to install *The world will be a separate map file including some resources, and all the textures. *Simly unpack the zip folder in your server's resource folder. *Turn on gtloader through the console or admin panel to auto-load all the models, and you're good to go. *If you want to run this map next to your exsisting free roam map you will have to load up both .map files. *The world will come with the default MTA deathmatch game mode. (We encourage testers to use their own game modes) Change log: (Second Island) #Added beaches. #Added Bridge. #Added boulevard. #Added industrial area. #Added suburban area. #Added shopping area. #Added airport. (General) #Added watermarks. *Fixed corner textures. Unresolved bugs: *From a aerial perspective you can clearly see object limit kicking in pretty hard, though this does not affect you on the ground levels. *Vehicles tend to load faster than the objects resulting in them falling beneath the floor. Feedback. All the feedback, suggestions and bug reports regarding the public test version may be submited in personal messages to myself or tails on the MTA forums. Please be clear about what kind of bug you're submiting, when you encountered it, and any posible solutions. Download Link: http://www.mediafire.com/download/k783p ... rld%5D.zip As always we will keep you posted on new changes, we've got a few nice things in store for you! ''soon'' G&T Mapping Needs You! Do you have any experience with recording videos in MTA, Mapping, Moddeling, or Scripting? feel free to send us a message so you too can join the G&T Mapping team! Thanks! G&T Mapping, Follow us on, Facebook: https://www.facebook.com/pages/GT-Mappi ... 213?ref=hl Our Blog: http://gtmapping.blogspot.nl/ We also still accept donations, press the donate button below! Edited July 4, 2014 by Guest 1 1 Link to comment
SilentRipper Posted March 3, 2014 Share Posted March 3, 2014 I dont want to be rude but in my opinion this is nothing special . Link to comment
Mudshovel Posted March 3, 2014 Author Share Posted March 3, 2014 I dont want to be rude but in my opinion this is nothing special . Who said anything about this being special, if you know how to make 3D models and know how to map it's not hard to make. We make content for MTA cos we enjoy making it, ontop of that we share it with the entire community, for anyone to download, i'm not sure what youre trying to criticise here, if you don't like it don't download it, we've had alot of nice feedback from the community already and alot of ppl DO like it, in fact they've even asked for more, also it's pretty rude indeed, to just to call something not special without any kind of elaboration to explain why you think it's not special, don't get me wrong we appreciate any kind of criticism but just saying something is not special without giving any real reason is just plain ignorant. Link to comment
-Bane- Posted March 5, 2014 Share Posted March 5, 2014 I think that's very cool, but i'm sure you can do better. Hold fast Link to comment
Mudshovel Posted March 5, 2014 Author Share Posted March 5, 2014 I think that's very cool, but i'm sure you can do better. Hold fast Cheers, This is only our test version, in time we will expand the world and improve it as much as we can. Link to comment
-Bane- Posted March 7, 2014 Share Posted March 7, 2014 I think that's very cool, but i'm sure you can do better. Hold fast Cheers, This is only our test version, in time we will expand the world and improve it as much as we can. Good Luck! Link to comment
ZOFkillerPFV Posted June 24, 2014 Share Posted June 24, 2014 looks nice, really good work. Link to comment
LaCosTa Posted June 25, 2014 Share Posted June 25, 2014 that's really awesome keep this hard working guys and get it to the top Link to comment
Mudshovel Posted July 4, 2014 Author Share Posted July 4, 2014 To avoid any further confusion about the models not loading, please remember to use our auto load tool that is included with the map file, turn on gtloader through the console or admin panel to auto-load all the models, and you're good to go Link to comment
_DrXenon Posted June 30, 2016 Share Posted June 30, 2016 Nice one! Whats the size of the file by the way? Link to comment
Tails Posted July 3, 2016 Share Posted July 3, 2016 The size is 1.8 MB packed and 4.3 MB unpacked. If you need any help installing it, let me know here Also, check our latest thread on this Custom World: https://forum.multitheftauto.com/viewtopic.php?f=93&t=71782 It has some info and screenshots in the comments. Link to comment
Captain Cody Posted July 15, 2016 Share Posted July 15, 2016 Tails, if you want to improve your map alot; try prelighting it using this. http://www.gtagarage.com/mods/show.php?id=6052 Will add alot more detail and what not if done correctly. Example : Link to comment
Tails Posted July 16, 2016 Share Posted July 16, 2016 I've been thinking about it before and found ways to do it but never got around to do it because it is such a pain in the ass. But with this tool it sounds really easy to do. I don't have 3dsMax currently installed but I might install it again soon so I can use it on our survival island or on this one: https://forum.multitheftauto.com/viewtopic.php?f ... 29#p777429 which was never released. To use it on our road objects, it's going to be a bit problematic since they're split up in several objects and are rotated at every corner, however it still might be better than nothing. It only has daylight lighting (no shadows) currently applied to it, so they look as about the same at night which I'm not happy with. Anyway, thank for the tip! Link to comment
Captain Cody Posted July 16, 2016 Share Posted July 16, 2016 If you need any help you can contact me, what I showed wasn't by me but I can do similar Link to comment
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