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Making default spawn script as CJ


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Posted

What I can change in the freeroam script so instead of random, they spawn as CJ?

function spawnMe(x, y, z) 
    if not x then 
        x, y, z = getElementPosition(source) 
    end 
    if isPedTerminated(source) then 
        repeat until spawnPlayer(source, x, y, z, 0, math.random(0, 0)) 
    else 
        spawnPlayer(source, x, y, z, 0, getPedSkin(source)) 
    end 
    setCameraTarget(source, source) 
    setCameraInterior(source, getElementInterior(source)) 
end 

Posted
  
function spawnMe(x, y, z) 
    if not x then 
        x, y, z = getElementPosition(source) 
    end 
    if isPedTerminated(source) then 
        repeat until spawnPlayer(source, x, y, z, 0, 0) 
    else 
        spawnPlayer(source, x, y, z, 0, getPedSkin(source)) 
    end 
    setCameraTarget(source, source) 
    setCameraInterior(source, getElementInterior(source)) 
end 
  

  • Moderators
Posted (edited)

Try this, put it anywhere in the server side:

function forceCJSkin() 
    setElementModel(source, 0) 
end 
addEventHandler("onPlayerSpawn", root, forceCJSkin) 

Regards,

Citizen

*Edited*: Fixed the typo (cf. next post)

Edited by Guest
Posted
Try this, put it anywhere in the server side:
function forceCJSkin() 
    setElementModel(source, 0) 
end 
addEventHandler("onPlayerSpawn", root, forceCJSkin) 

Regards,

Citizen

*Edited*: Fixed the typo (cf. next post)

Is this supossed to work as a server side, standalone script

    

Or being inside the freeroam resource?

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