Jump to content

setTimer


Gallagher

Recommended Posts

function weapons() 
    triggerServerEvent ( "ClientHaveLevel", getLocalPlayer() ) --opens a panel  
end 
addEventHandler ( "onClientPlayerSpawn", getLocalPlayer(), weapons)--make the panel open when the player spawn 

then, I want the panel open after 15 seconds the player spawn

Edited by Guest
Link to comment
setTimer ( triggerServerEvent, 15000, 1, "ClientHaveLevel", getLocalPlayer() ) --active weapons 

Is that what you mean?

function weapons()

triggerServerEvent ( "ClientHaveLevel", getLocalPlayer() ) --opens a panel

end

addEventHandler ( "onClientPlayerSpawn", getLocalPlayer(), weapons)--make the panel open when the player spawn

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...