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setTimer


Gallagher

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Posted (edited)
function weapons() 
    triggerServerEvent ( "ClientHaveLevel", getLocalPlayer() ) --opens a panel  
end 
addEventHandler ( "onClientPlayerSpawn", getLocalPlayer(), weapons)--make the panel open when the player spawn 

then, I want the panel open after 15 seconds the player spawn

Edited by Guest
Posted
setTimer ( triggerServerEvent, 15000, 1, "ClientHaveLevel", getLocalPlayer() ) --active weapons 

Is that what you mean?

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted
setTimer ( triggerServerEvent, 15000, 1, "ClientHaveLevel", getLocalPlayer() ) --active weapons 

Is that what you mean?

function weapons()

triggerServerEvent ( "ClientHaveLevel", getLocalPlayer() ) --opens a panel

end

addEventHandler ( "onClientPlayerSpawn", getLocalPlayer(), weapons)--make the panel open when the player spawn

Posted

That's what my code will do, it'll trigger that event 15 seconds after the player spawned.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

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