'LinKin Posted February 6, 2014 Share Posted February 6, 2014 Hello, Is it possible to change the server's font? Is it possible to change everything at once? Or do I need to change the font in each resource (i.e mapmanager, votemanager, etc...) Thanks Link to comment
myonlake Posted February 6, 2014 Share Posted February 6, 2014 I think you can force font changing by for looping through all GUI label elements and then setting their font to whatever choice you want to set it to. It's a bit more difficult with DirectX texts however, if you're using those. You could make your own font handler resource and just export a font function that sets the font to whatever you want, this way you have easier management over all fonts, I'd guess. Link to comment
'LinKin Posted February 6, 2014 Author Share Posted February 6, 2014 I will use codebold.otf I don't really understand very much about those DirectX texts. " just export a font function that sets the font to whatever you want" For example.. ? Link to comment
myonlake Posted February 7, 2014 Share Posted February 7, 2014 Well, not sure how that could work anyhow, it's practically the same as using guiSetFont I think you'll just have to loop through all labels and set their font. You can use a for loop and check for gui-label elements and then just set the font with guiSetFont. Link to comment
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