MoeezKhan Posted February 1, 2014 Share Posted February 1, 2014 Hi All Anybody tell me how i make a moving pictures and pictures change after 5 sec please tell Link to comment
lilkid4000 Posted February 1, 2014 Share Posted February 1, 2014 Do u mean in the Server Login Screen Or On the Forums? Link to comment
Gallardo9944 Posted February 1, 2014 Share Posted February 1, 2014 just change your image path each 5 seconds (with a timer) if you are using dxDrawImage. Or destroy and create new image if you're using guiCreateStaticImage. Link to comment
MoeezKhan Posted February 1, 2014 Author Share Posted February 1, 2014 Do u mean in the Server Login Screen Or On the Forums? no i want to place it in buliding Link to comment
.:HyPeX:. Posted February 1, 2014 Share Posted February 1, 2014 The best way to make a moving image is with a shader. Link to comment
MoeezKhan Posted February 2, 2014 Author Share Posted February 2, 2014 give me some explan to make moving picture with shader Link to comment
Ren_712 Posted February 2, 2014 Share Posted February 2, 2014 give me some explan to make moving picture with shader https://wiki.multitheftauto.com/wiki/Shader_examples look at UV scroll. Link to comment
hulpje Posted February 2, 2014 Share Posted February 2, 2014 Here an example map with an animated custom model: https://mega.co.nz/#!gtgyGYTK!myxYYBMmk ... ECUP9QE5Gg Link to comment
xXMADEXx Posted February 2, 2014 Share Posted February 2, 2014 You can try this: https://community.multitheftauto.com/ind ... ls&id=4600 Link to comment
MoeezKhan Posted February 6, 2014 Author Share Posted February 6, 2014 You can try this: https://community.multitheftauto.com/ind ... ls&id=4600 thanks but how i can change it location i open file but i dont khow where i change Link to comment
Ren_712 Posted February 6, 2014 Share Posted February 6, 2014 Well. Find the texture name that you want to apply the effect to (use shader_tex_names for that). Then you will have to rescale the image a bit (that you will find inside the main lua file). Then delete all the textures and replace them with a single one, also delete the cinema loop - you should only apply the texture once. The shader cinema places the effect in the coordinates stated in the resource description so it should be easy to find. Link to comment
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