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Nitros effect


isa_Khamdan

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Posted

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Posted

hmm the problem is that the vehicle has been created on the server-side :/

So can I trigger a client event and the source will be the pedOccupiedVehicle and on the client side there will be an event to make the nitro effect last for a period of time so do you think this is going to work?

350x20_FFFFFF_FFFFFF_000000_000000.png
  • Moderators
Posted

Yes that is possible.

-- server 
addVehicleUpgrade(vehicle, 1010) 
triggerClientEvent(root,"infinityNitro",vehicle) 
  

-- client

addEvent("infinityNitro",true) 
addEventHandler("infinityNitro",root, 
function () 
  
if isElement(source) then 
setVehicleNitroActivated ( source, true ) 
setVehicleNitroCount (source,101 ) 
end 
  
end) 

Do you want to improve your Lua programming skills and make less mistakes?   Start with Lua Language Server!   🙀

 

  Useful functions  3x 

  Tutorials  4x 

 

  • Moderators
Posted

and what if you set the count before activating the nitro?

Do you want to improve your Lua programming skills and make less mistakes?   Start with Lua Language Server!   🙀

 

  Useful functions  3x 

  Tutorials  4x 

 

  • Moderators
Posted

You also can try to use a timer to reset the nitro count.

Do you want to improve your Lua programming skills and make less mistakes?   Start with Lua Language Server!   🙀

 

  Useful functions  3x 

  Tutorials  4x 

 

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