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Gallagher

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I think that he wants to hide the weapon itself. I doubt that's even possible.

and designing the camera to the front of the player, so we will not see it, is that possible?

Yes that is possible.

getCameraMatrix 
setCameraMatrix 
"onClientPreRender" 
  

unable, the camera was in the area for 51.

Can you help me?

function outputLocalPlayerPosition (source) 
    -- get the local player's position 
    local px, py, pz = getElementPosition ( getLocalPlayer () ) 
     
  
     setCameraMatrix(source, px, py, pz + 5) 
end 
  
addCommandHandler("zoom", outputLocalPlayerPosition) 

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