Gallagher Posted December 2, 2013 Posted December 2, 2013 (edited) it is possible to hide the gun? when you aim the gun not appear. something showChat or ShowCursor. thanks Edited December 3, 2013 by Guest
TrapLord Studios™ Posted December 2, 2013 Posted December 2, 2013 What do you mean by that Hide the hud ? or the weapon it self?
Castillo Posted December 2, 2013 Posted December 2, 2013 I think that he wants to hide the weapon itself. I doubt that's even possible.
Gallagher Posted December 2, 2013 Author Posted December 2, 2013 I think that he wants to hide the weapon itself. I doubt that's even possible. and designing the camera to the front of the player, so we will not see it, is that possible?
bandi94 Posted December 2, 2013 Posted December 2, 2013 I think that he wants to hide the weapon itself. I doubt that's even possible. and designing the camera to the front of the player, so we will not see it, is that possible? Yes that is possible. getCameraMatrix setCameraMatrix "onClientPreRender"
Gallagher Posted December 2, 2013 Author Posted December 2, 2013 I think that he wants to hide the weapon itself. I doubt that's even possible. and designing the camera to the front of the player, so we will not see it, is that possible? Yes that is possible. getCameraMatrix setCameraMatrix "onClientPreRender" unable, the camera was in the area for 51. Can you help me? function outputLocalPlayerPosition (source) -- get the local player's position local px, py, pz = getElementPosition ( getLocalPlayer () ) setCameraMatrix(source, px, py, pz + 5) end addCommandHandler("zoom", outputLocalPlayerPosition)
TrapLord Studios™ Posted December 3, 2013 Posted December 3, 2013 You mean to make a First Person sort of Camera Mode?
Gallagher Posted December 3, 2013 Author Posted December 3, 2013 You mean to make a First Person sort of Camera Mode? yes, can you help me?
Gallagher Posted December 3, 2013 Author Posted December 3, 2013 What's the problem? I want to change the camera position player, like a first-person camera.
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