funstein Posted November 30, 2013 Share Posted November 30, 2013 (edited) 3dspeedo is a high-tech speedometer design for use on Multi Theft Auto: San Andreas servers. It was developed by Funstein and Beatles1. Features Get in a vehicle to start the speedometer. It will start displaying your vehicle health, nitro status and speed right next to the driver’s door. Teams listed in the script file are entitled to infinite NOS on every NOS-armed vehicle they board. If you want to switch to the (pointless) imperial system, use the command /speedounit If for some reason you lack visual taste and would like to use a 2d speedometer, use the command /speedotype Configurable data refresh rate to optimize speed Screenshots, Download links, GitHub repository and more information is available on http://funste.in/?p=694 Edited December 1, 2013 by Guest Link to comment
DakiLLa Posted November 30, 2013 Share Posted November 30, 2013 Looks nice! Have a cookie for this thingy. Link to comment
Woovie Posted December 1, 2013 Share Posted December 1, 2013 Perhaps add maybe either a thick border, or maybe a rectangle that's a bit see through. Kind of hard to see that green on all backgrounds. Great otherwise! Link to comment
HunT Posted December 1, 2013 Share Posted December 1, 2013 Nice Job. Perhaps add maybe either a thick border, or maybe a rectangle that's a bit see through. Kind of hard to see that green on all backgrounds. Great otherwise! Yes,with shadow is more better. Link to comment
funstein Posted December 1, 2013 Author Share Posted December 1, 2013 There is already a shadow but it's too small to be noticable. I'll modify it, thanks for the positive feedback! Link to comment
Jesseunit Posted December 1, 2013 Share Posted December 1, 2013 You should make the hud move slightly when you rotate the camera just like in Battlefield 3 Link to comment
funstein Posted December 1, 2013 Author Share Posted December 1, 2013 You should make the hud move slightly when you rotate the camera just like in Battlefield 3 That would be cool, however the HUD on BF3 is attached to the guy's helmet in theory, while here it's attached to the car so I don't know how that would work. Some sort of parallax but not sure how. Link to comment
Woovie Posted December 2, 2013 Share Posted December 2, 2013 There is already a shadow but it's too small to be noticable. I'll modify it, thanks for the positive feedback! Perhaps add some UI tools to modify the look and feel for general scale + shadow scale. Link to comment
DeletedAccount1111 Posted December 8, 2013 Share Posted December 8, 2013 You could make it so it can be attached to top of the car and the other side. Also an option to show what car is riding the guy (using a XML file like the one in freeroam) Link to comment
Castillo Posted December 8, 2013 Share Posted December 8, 2013 Did you get the idea from Just Cause 2 MP mod? because it looks quite similar. Nice one Link to comment
qaisjp Posted December 8, 2013 Share Posted December 8, 2013 (using a XML file like the one in freeroam) getVehicleNamegetVehicleNameFromModel k Link to comment
funstein Posted December 9, 2013 Author Share Posted December 9, 2013 I will add the position changer and the vehicle name, as well as other GUI options such as shadow width and all that. And yes, we did get the idea from the JC2-MP mod, I gave them credit on my blog post (linked) Link to comment
Null Posted December 10, 2013 Share Posted December 10, 2013 Nice ! I saw this on a RPG server and loved the look of it Link to comment
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