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-.Paradox.-

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Posted

I saw this script but didn't worked

function () 
exports.download:downloadFile("infernus.txd", "infernus.txd", 411) 
exports.download:downloadFile("infernus.dff", "infernus.dff", 411) 
end 
  
addEventHandler("onClientDownloadComplete", getRootElement(), 
function (theFile) 
if theFile == "infernus.txd" then 
     local theTXD = engineLoadTXD ("infernus.txd", 411 ) 
     engineImportTXD ( theTXD, 411 ) 
if theFile == "infernus.dff" then 
     local theTXD = engineLoadTXD ("infernus.dff", 411 ) 
     engineImportTXD ( theTXD, 411 ) 
end 
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) 

Posted
well you can put them in .rar files but idk if that will decrease the download :P

That wouldn't do anything because the server decompresses them, so it'd be the same result..

  • 4 months later...
Posted

So, how I can use fetch remote to do this,

60mb turn into a smaller size, by cancelling the download of mods(cars,skins,weapons..) and download only the important files(Lua files format) is it possible?

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