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Players Can not join to my server


Minotaur

Question

im started my server and type to the panel "openports"

and write this..

Port 22126 UDP is closed. Players can not browse!

Port 22003 UDP is closed. Players can not join!

Port 22005 TCP is open!

please help me :S what is the problem?

and this is my mtaserver.conf file:

  
    -- This parameter specifies the name the server will be visible as in the ingame server browser  
         and on Game-Monitor. It is a required parameter. --> 
    Default MTA Server
     
    -- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only 
         needed for professional servers and should be left blank otherwise. 
         This parameter specifies the IP to use for servers that have multiple IP addresses. If left 
         blank, it will default to server's standard local IP address. --> 
     
     
     
    1264 
  
     
    22003 
     
     
    32 
     
     
    1 
     
     
    22005 
     
     
     
  
     
    1 
     
     
     
  
     
    4 
  
     
    1 
  
     
    -1 
  
     
     
  
     
     
  
     
     
  
     
    1 
  
      
    0 
  
     
    
     
    -- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. --> 
    logs/server.log
  
    -- As well as the main log file, login successes and failures are logged here for easy reviewing of security issues. 
         If left blank, this file is not used --> 
    logs/server_auth.log
     
    -- This parameter specifies the location and name of the Access Control List settings file. If left 
         blank, server will use acl.xml file, located in the same folder as this configuration file. --> 
    acl.xml
  
    -- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. --> 
    logs/scripts.log
     
    -- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> 
    0
     
    -- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> 
    0
  
    -- Specifies the server frames limit. Minimum value: 25, default: 36. --> 
    36
  
    -- Specifies the module(s) which are loaded with the server. To load several modules, add more 
         parameter(s). Optional parameter. --> 
    --  --> 
    --  --> 
     
    -- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. 
         To specify several resources, add more  parameter(s). --> 
  
    "admin" startup="1" protected="0"/> 
    "helpmanager" startup="1" protected="0"/> 
    "joinquit" startup="1" protected="0"/> 
    "defaultstats" startup="1" protected="0"/> 
    "mapcycler" startup="1" protected="0"/> 
    "mapmanager" startup="1" protected="0"/> 
    "parachute" startup="1" protected="0"/> 
    "resourcebrowser" startup="1" protected="1" default="true"/> 
    "resourcemanager" startup="1" protected="1"/> 
    "scoreboard" startup="1" protected="0"/> 
    "spawnmanager" startup="1" protected="0"/> 
    "votemanager" startup="1" protected="0"/> 
    "webadmin" startup="1" protected="0"/> 
     
    -- play is the default freeroam gamemode. Remove the following line to prevent it from starting. -->        
    "play" startup="1" protected="0"/> 
     

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Change log 
r2156 by ccw808 on Dec 28, 2010   Diff 
[1.0.4] Fixed older clients overloading 
external web server 
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Older revisions 
 r1963 by ccw808 on Aug 29, 2010   Diff  
 r1764 by ccw808 on Jun 11, 2010   Diff  
 r1757 by ccw808 on Jun 9, 2010   Diff  
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