Woovie Posted September 7, 2013 Share Posted September 7, 2013 Welcome to the news! Today we are releasing 1.3.4. In this patch we have introduced a few new features and fixed many bugs. Of those new features includes the ability to play sound effects from the game in 3D or just through a players' speakers. We have also included a source compiling and encryption option. This allows you to compile and encrypt your lua through MTA’s website. As of 1.3.4 this can be done at https://luac.multitheftauto.com/ API + Documentation at https://luac.multitheftauto.com/api/ This feature will be available for all future MTA versions. Vehicle upgrades now check the model file as well as the list of supported upgrades so that it cannot crash with custom models. All vehicle spoilers are supported by all vehicles that support spoilers now and vehicle upgrades have been tidied up adding some missing/wrong entries. To download 1.3.4, visit the front page. Many more fixes and additions below in the patch notes. Thanks for reading! Scripts: Added function playSFX Added function playSFX3D Added function getSFXStatus Added function setHeliBladeCollisionsEnabled Added function getHeliBladeCollisionsEnabled Added function getEventHandlers Game: Added "shared" export type in meta.xml Added Lua source encryption option Added the ability to cancel onClientKey Added escape to onClientKey (can't be cancelled twice in a row) Added SettingHUDMatchAspectRatio, SettingAspectRatio to dxGetStatus Bugs: Fixed vehicle upgrades Fixed warpPedIntoVehicle causing desync when two players try to enter at the same time via vehicle_enter and warpPedIntoVehicle Fixed map editor crash Fixed debug filename for compiled scripts Fixed applying weapon mods may remove your weapon Fixed crash when streaming in tec-9 with a replaced weapon model Fixed console(F8) input focus begin lost sometimes Fixed building removal crashing after loading/unloading a model 16 times Fixed projectile-type weapons messing up ammo count fixed guiCreateFont fails each second time resource is started Fixed client ammo desync when using giveWeapon sometimes Fixed guiLabelGetTextExtent not working with unicode Fixed onColShapeHit isn't triggered for towed vehicles server side Fixed GUI scrollpanes and scrollbars don't trigger onClientMouseEnter/Leave Fixed warpPedIntoVehicle after cancelEvent() of onVehicleStartEnter causes network trouble Fixed onPedWasted not triggered, when ped died because the vehicle he was in, exploded. Fixed server createColPolygon Fixed a crash when destroying an object in onClientColShapeHit / onClientElementColShapeHit Fixed lightweight sync packet being misread on the client sometimes Fixed getLatentEventHandles sometimes returning false instead of an empty table Fixed setAccountData clips the digits after the decimal point Fixed peds/players being removed from vehicles that fall through the ground Resources: Added sfxbrowser resource Fixed instant reload exploits for the reload resource Fixed 'Use LODs' option in the map editor resource Fixed various things in admin, acpanel, freeroam, parachute and race resources Link to comment
iPrestege Posted September 7, 2013 Share Posted September 7, 2013 Good work! And the best thing is the compiler! . Link to comment
Renkon Posted September 7, 2013 Share Posted September 7, 2013 Nicely done gentlemen. Keep it up Link to comment
Castillo Posted September 7, 2013 Share Posted September 7, 2013 Awesome, keep up the good work! Link to comment
QoRaY Posted September 7, 2013 Share Posted September 7, 2013 Linux server package the future? Link to comment
Allentus Posted September 7, 2013 Share Posted September 7, 2013 Never thought I gonna see a new update so soon Amazing job Link to comment
Cobra Posted September 7, 2013 Share Posted September 7, 2013 Fixed various things in admin, acpanel, freeroam, parachute and race resources what are theese things that are fixed ? Link to comment
Woovie Posted September 7, 2013 Author Share Posted September 7, 2013 Fixed various things in admin, acpanel, freeroam, parachute and race resources what are theese things that are fixed ? You can check here for changes. https://code.google.com/p/mtasa-resources/source/list Link to comment
zerb Posted September 7, 2013 Share Posted September 7, 2013 And the adventure continues.. Greatjob to everyone involved! Link to comment
QoRaY Posted September 7, 2013 Share Posted September 7, 2013 Update linux package 1.3.4 ? Link to comment
qaisjp Posted September 7, 2013 Share Posted September 7, 2013 Aweesoooomeeeee! sfxBrowser is cool. Link to comment
disandado Posted September 8, 2013 Share Posted September 8, 2013 Good Job MTA Team!!! Link to comment
xXMADEXx Posted September 8, 2013 Share Posted September 8, 2013 Fantastic!! I love the Lua code encrypt!! Fabulous! Link to comment
zorrigas Posted September 8, 2013 Share Posted September 8, 2013 Update http://linux.multitheftauto.com Temporary Link (Nightly Version) https://nightly.multitheftauto.com/multitheftauto ... 1CE.tar.gz Link to comment
ming99 Posted September 8, 2013 Share Posted September 8, 2013 Nice but i already get it last week Link to comment
Demetr1us Posted September 8, 2013 Share Posted September 8, 2013 Good job, MTA team! Link to comment
Sex* Posted September 8, 2013 Share Posted September 8, 2013 Good job, had a huge fps gain after update! Link to comment
Sande Posted September 8, 2013 Share Posted September 8, 2013 Awesome! Thanks so much ) Link to comment
Scripting Moderators Sarrum Posted September 8, 2013 Scripting Moderators Share Posted September 8, 2013 Good work! Link to comment
Other Languages Moderators Disinterpreter Posted September 8, 2013 Other Languages Moderators Share Posted September 8, 2013 gj MTA TEAM! Link to comment
Recommended Posts