Flipi Posted August 30, 2013 Posted August 30, 2013 hi, where this function /me? Screen: http://img844.imageshack.us/img844/6581/zzsr.png
Moderators IIYAMA Posted August 30, 2013 Moderators Posted August 30, 2013 https://wiki.multitheftauto.com/wiki/DxDrawText Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Flipi Posted August 30, 2013 Author Posted August 30, 2013 https://wiki.multitheftauto.com/wiki/DxDrawText no, I need the location of the function in the resources folder
Moderators IIYAMA Posted August 30, 2013 Moderators Posted August 30, 2013 oh sorry, my bad. as far I know /me is already in mta. It isn't a resource. messageType: An integer value representing the message type: 0: normal message 1: action message (/me) 2: team message Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
PaiN^ Posted August 30, 2013 Posted August 30, 2013 Since it's from the game, You can't . " Keep Thinking Different . " - Steve Jops -------------------- Don't send me PMs asking for help, I Won't reply !
Flipi Posted August 30, 2013 Author Posted August 30, 2013 Since it's from the game, You can't . aah oks, thanks
Moderators IIYAMA Posted August 30, 2013 Moderators Posted August 30, 2013 But you can overwrite it with lua.* addEventHandler( "onPlayerChat",root, function (msg,msgType) if msgType == 2 then outputChatBox(getPlayerName(source) .. " " .. msg,root,255,0,0) cancelEvent() end end) updated Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Flipi Posted August 30, 2013 Author Posted August 30, 2013 But you can overwrite it with lua.* addEventHandler( "onPlayerChat",root, function (msg,msgType) if msgType == 2 then outputChatBox(getPlayerName(source) .. " " .. msg,root,255,0,0) cancelEvent() end end) updated ! thanks
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