Sande Posted August 21, 2013 Share Posted August 21, 2013 I try to make store robbing, all other works but the price giving not working. Can some one fix? And i need some info how can make this robbery avaible on every 1h. function resourceStart () robMarker = createMarker (252.12193, -56.73697, 1.57031, "cylinder", 1.5, 255, 255, 0, 127, getRootElement()) --[[setElementInterior (robMarker, 3)--]] end addEventHandler ("onResourceStart", getRootElement (), resourceStart) function robHit (hitPlayer, matchingDimesion ) if (source == robMarker ) then local team = getPlayerTeam ( hitPlayer ) if getTeamName (team) == "Criminal" then outputChatBox("Kirjoita /rob4 ryöstääksesi tämän kohteen. Muista olla punaisessa ympyrässä jotta ryöstö alkaa!", hitPlayer, 0,255,0) end end end addEventHandler ("onMarkerHit", getRootElement(), robHit) function timer(thePlayer) outputChatBox("[ROB4] Holvi aukeaa 1min kuluttua.",source,0,255,0) setTimer (startRob, 6000, 1 ) end addCommandHandler("rob4", timer ) function startRob() if (source == robMarker ) then local team = getPlayerTeam ( source ) if getTeamName (team) == "Criminal" then local rnd = math.random(3000,15000) givePlayerMoney(source, rnd) setPlayerWantedLevel(source, 6) outputChatBox("[ROB4] Ryöstit likööri liikkeen sait jonkunverran rahaa.", source, 0,255,0) outputChatBox("[ROB4] Pelaaja "..(source).." ryösti viinakaupan ja sai 6 tähteä!",255,0,0) end end end --[[(252.12193 -56.73697 )--]] Link to comment
xXMADEXx Posted August 21, 2013 Share Posted August 21, 2013 ((Not Tested)) function resourceStart () robMarker = createMarker (252.12193, -56.73697, 1.57031, "cylinder", 1.5, 255, 255, 0, 127 ) --[[setElementInterior (robMarker, 3)--]] end addEventHandler ("onResourceStart", getRootElement (), resourceStart) function robHit (hitPlayer, matchingDimesion ) if (source == robMarker ) then local team = getPlayerTeam ( hitPlayer ) if team and getTeamName (team) == "Criminal" then outputChatBox("Kirjoita /rob4 ryöstääksesi tämän kohteen. Muista olla punaisessa ympyrässä jotta ryöstö alkaa!", hitPlayer, 0,255,0) end end end addEventHandler ("onMarkerHit", getRootElement(), robHit) function timer(thePlayer) outputChatBox("[ROB4] Holvi aukeaa 1min kuluttua.",thePlayer,0,255,0) setTimer (startRob, 6000, 1, thePlayer ) end addCommandHandler("rob4", timer ) function startRob() if (source == robMarker ) then local team = getPlayerTeam ( thePlayer ) if team and getTeamName (team) == "Criminal" then local rnd = math.random(3000,15000) givePlayerMoney(thePlayer, rnd) setPlayerWantedLevel(thePlayer, 6) outputChatBox("[ROB4] Ryöstit likööri liikkeen sait jonkunverran rahaa.", thePlayer, 0,255,0) outputChatBox("[ROB4] Pelaaja "..(getPlayername ( thePlayer ) ).." ryösti viinakaupan ja sai 6 tähteä!", root, 255,0,0) end end end --[[(252.12193 -56.73697 )--]] Link to comment
Sande Posted August 21, 2013 Author Share Posted August 21, 2013 New code, are there someway when player robbed goes 1h time, and then it again avaible. function resourceStart () robMarker = createMarker (252.12193, -56.73697, 1.57031, "cylinder", 1.5, 255, 255, 0, 127 ) --[[setElementInterior (robMarker, 3)--]] end addEventHandler ("onResourceStart", getRootElement (), resourceStart) function robHit (hitPlayer, matchingDimesion ) if (source == robMarker ) then local team = getPlayerTeam ( hitPlayer ) if team and getTeamName (team) == "Criminal" then local rnd = math.random(3000,15000) givePlayerMoney(hitPlayer, rnd) setPlayerWantedLevel(hitPlayer, 6) outputChatBox("[ROB4] Ryöstit likööri liikkeen sait "..(rnd).." rahaa.", hitPlayer, 0,255,0) outputChatBox("[ROB4] Pelaaja "..(getPlayername ( hitPlayer ) ).." ryösti viinakaupan ja sai 6 tähteä!", root, 255,0,0) end end end addEventHandler ("onMarkerHit", getRootElement(), robHit) Link to comment
Sande Posted August 21, 2013 Author Share Posted August 21, 2013 No problem anymore, i made it with other strategy. Link to comment
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