-ffs-AbodyRulez Posted August 18, 2013 Share Posted August 18, 2013 Okay here is the thing, i made a script that will create a marker in a random place on map. Its server-side and its a race gamemode script as well ( [DM] ) I want these markers to get auto deleted on every new map starts, i tried onMapStarting and i failed hard, removeElementData didn't work for me as well, any suggestions? Link to comment
manve1 Posted August 18, 2013 Share Posted August 18, 2013 --Functions destroyElement --Events onMapStarting Link to comment
-ffs-AbodyRulez Posted August 18, 2013 Author Share Posted August 18, 2013 It didn't work, it only destroyed the last checkpoint created, but others were kept the same Link to comment
bandi94 Posted August 18, 2013 Share Posted August 18, 2013 show the code , most possbile you use the same variable. local marker = createMarker .... marker = createMarker.... destroyElement(marker) -- then ofc it's remove only the last Link to comment
manve1 Posted August 18, 2013 Share Posted August 18, 2013 you can use a table to store the data and then use the data to destroy the marker which you wish to. Link to comment
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