golanu21 Posted August 9, 2013 Posted August 9, 2013 how i replace a world object.. ? [Dev]BloWnRPG - We BloW the World [1%]
Castillo Posted August 9, 2013 Posted August 9, 2013 You are talking about the model/texture? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
golanu21 Posted August 9, 2013 Author Posted August 9, 2013 for the example a build, i want to replace it.. [Dev]BloWnRPG - We BloW the World [1%]
bandi94 Posted August 9, 2013 Posted August 9, 2013 engineLoadTXD engineImportTXD engineLoadDFF engineReplaceModel Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
isa_Khamdan Posted August 9, 2013 Posted August 9, 2013 Use this Code replaceTXD = function() txd2 = engineLoadTXD("files/replacement.txd") engineImportTXD(txd2, Object ID) engineImportTXD(txd2, Object ID) engineImportTXD(txd2, Object ID) engineImportTXD(txd2, Object ID) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), replaceTXD)
InVision Posted August 10, 2013 Posted August 10, 2013 There's also a built in World Model Remover in the MTA:SA Map Editor, just remove the building by pressing the Globe with a Red X on the bottom left hand corner... save the map, then go to your resources and go into the folder where you saved, and the files will be there! No nudity in signatures -Moderators ( . ) ( . ) <-- Breasts or eyes, use your imagination. Wowzas *childish giggle*
xXMADEXx Posted August 10, 2013 Posted August 10, 2013 I think he is meaning how to remove & remap them.. If this is the case then use: removeWorldModel The Ultimate Lua Tutorial! | MTA PHP SDK
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