capitaodudu Posted July 31, 2013 Posted July 31, 2013 ERROR: [DayZ-MTA]\DayZ\login.lua:351: Bad argument @ 'destroyElement' [Expected element at argument 1, got boolean] local spawnPositions = { { -278.6669921875, -2882.1572265625, 32.104232788086 }, { -958.5595703125, -2887.9912109375, 64.82421875 }, { -1816.9375, -2748.18359375, 1.7327127456665 }, { -2816.166015625, -2439.0546875, 2.4004096984863 }, { -2941.5673828125, -1206.2373046875, 2.7848854064941 }, { -2911.51171875, -895.22265625, 2.4013109207153 }, { -2185.6669921875, 2957.380859375, 11.474840164185 }, { 272.2265625, 2928.505859375, 1.3713493347168 }, { 2803.943359375, 595.9365234375, 7.7612648010254 }, { 2883.7509765625, -178.4658203125, 3.2714653015137 }, { -233.46484375, -1735.8173828125, 1.5520644187927 }, { -1056.8720703125, 2939.068359375, 42.311294555664 } } local playerDataTable = { {"alivetime"}, {"skin"}, {"MAX_Slots"}, {"bandit"}, {"blood"}, {"food"}, {"thirst"}, { "temperature" }, { "currentweapon_1" }, { "currentweapon_2" }, { "currentweapon_3" }, {"bleeding"}, {"brokenbone"}, {"pain"}, {"cold"}, {"infection"}, {"humanity"}, { "zombieskilled" }, {"headshots"}, {"murders"}, { "banditskilled" }, {"Wood Pile"}, {"Bandage"}, { "Bouteille" }, {"Pasta Can"}, {"Beans Can"}, {"Burger"}, { "Box of Matches" }, {"M1911 Mag"}, {"M9 SD Mag"}, { "Desert Eagle Mag" }, {"M1911"}, {"M9 SD"}, { "Winchester 1866" }, {"PDW"}, { "Hunting Knife" }, {"Hatchet"}, {"Pizza"}, {"Morphine"}, { "Soda Bottle" }, { "Empty Gas Canister" }, { "Full Gas Canister" }, {"Roadflare"}, {"Milk"}, {"PDW Mag"}, {"MP5A5 Mag"}, {"AK Mag"}, {"M4 Mag"}, {"Tear Gas"}, {"Grenade"}, { "Desert Eagle" }, { "Sawn-Off Shotgun" }, { "SPAZ-12 Combat Shotgun" }, {"MP5A5"}, {"Watch"}, {"Medic Kit"}, {"Heat Pack"}, { "Lee Enfield" }, {"PDW"}, {"AK-47"}, {"Blood Bag"}, {"GPS"}, {"Map"}, {"Toolbox"}, {"Wire Fence"}, {"Tire"}, {"Engine"}, {"Tank Parts"}, { "M136 Rocket" }, {"CZ 550 Mag"}, { "Lee Enfield Mag" }, {"M4"}, {"CZ 550"}, {"Satchel"}, { "Infrared Goggles" }, { "Night Vision Goggles" }, {"Tent"}, {"Raw Meat"}, { "Cooked Meat" }, { "Camouflage Clothing" }, { "Ghillie Suit" }, { "Civilian Clothing" }, { "Survivor Clothing" }, {"Painkiller"}, {"Binoculars"}, { "Empty Water Bottle" }, { "Empty Soda Cans" }, { "Scruffy Burgers" }, {"1866 Slug"}, {"2Rnd. Slug"}, { "SPAZ-12 Pellet" }, { "Radio Device" }, { "Baseball Bat" }, {"Shovel"}, {"Golf Club"}, { "Radio Device" }, {"Parachute"} } function playerLogin(username, pass, player) local playerID = getAccountData(getPlayerAccount(player), "playerID") account = getPlayerAccount(player) local x, y, z = getAccountData(account, "last_x"), getAccountData(account, "last_y"), getAccountData(account, "last_z") local skin = getAccountData(account, "skin") createZombieTable(player) if getAccountData(account, "isDead") then spawnDayZPlayer(player) return end spawnPlayer(player, x, y, z, math.random(0, 360), skin, 0, 0) fadeCamera(player, true) setCameraTarget(player, player) playerCol = createColSphere(x, y, z, 1.5) setElementData(player, "playerCol", playerCol) attachElements(playerCol, player, 0, 0, 0) setElementData(playerCol, "parent", player) setElementData(playerCol, "player", true) for i, data in ipairs(playerDataTable) do local elementData = getAccountData(account, data[1]) if not elementData and data[1] ~= "brokenbone" and data[1] ~= "pain" and data[1] ~= "cold" and data[1] ~= "infection" and data[1] ~= "currentweapon_1" and data[1] ~= "currentweapon_2" and data[1] ~= "currentweapon_3" then if data[1] == "bandit" then else
Castillo Posted July 31, 2013 Posted July 31, 2013 Where did you get that script? DayZ is a compiled game mode.
bandi94 Posted July 31, 2013 Posted July 31, 2013 Where did you get that script? DayZ is a compiled game mode. Well complied , not mean that is impossible to get back the source code .
Castillo Posted August 1, 2013 Posted August 1, 2013 That's why I'm asking, I know that is possible to decompile it.
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