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Not Working Scripts


esporta

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function armyspawn ( commandName ) 
      createVehicle ( 468, 192, 1920, 17, 0, 0, 180 ) -- Sanchez 
      createVehicle ( 468, 195, 1920, 17, 0, 0, 180 ) -- Sanchez 
      createVehicle ( 468, 198, 1920, 17, 0, 0, 180 ) -- Sanchez 
      createVehicle ( 601, 201, 1920, 17, 0, 0, 180 ) -- Patrioten Reihe 
      createVehicle ( 601, 204, 1920, 17, 0, 0, 180 ) -- Patrioten Reihe 
      createVehicle ( 601, 207, 1920, 17, 0, 0, 180 ) -- Patrioten Reihe 
      createVehicle ( 601, 210, 1920, 17, 0, 0, 180 ) -- Patrioten Reihe 
      createVehicle ( 470, 213, 1920, 17, 0, 0, 180 ) -- Patrioten Reihe 
      createVehicle ( 470, 216, 1920, 17, 0, 0, 180 ) -- Patrioten Reihe 
      createVehicle ( 470, 219, 1920, 17, 0, 0, 180 ) -- Patrioten Reihe 
      createVehicle ( 470, 222, 1920, 17, 0, 0, 180 ) -- Patrioten Reihe 
      createVehicle ( 433, 185, 1927, 18, 0, 0, 180 ) -- Barracs 
      createVehicle ( 470, 150, 1914, 19) -- Kleine Patrioten Reihe 
      createVehicle ( 470, 147, 1914, 19) -- Kleine Patrioten Reihe 
      createVehicle ( 470, 144, 1914, 19) -- Kleine Patrioten Reihe 
      createVehicle ( 470, 141, 1914, 19) -- Kleine Patrioten Reihe 
      createVehicle ( 470, 138, 1914, 19) -- Kleine Patrioten Reihe 
      createVehicle ( 468, 235, 1908, 17, 0, 0, 90 ) -- Sanchez 
      createVehicle ( 468, 235, 1914, 17, 0, 0, 90 ) -- Sanchez 
      createVehicle ( 468, 235, 1901, 17, 0, 0, 90 ) -- Sanchez 
      createVehicle ( 468, 235, 1893, 17, 0, 0, 90 ) -- Sanchez 
      createVehicle ( 497, 341, 1897, 18, 0, 0, 90 ) -- Police Maverick 
      createVehicle ( 497, 341, 1907, 18, 0, 0, 90 ) -- Police Maverick 
      createVehicle ( 497, 341, 1914, 18, 0, 0, 90 ) -- Police Maverick 
      createVehicle ( 548, 341, 1930, 20, 0, 0, 90 ) -- Cargobob 
      createVehicle ( 548, 341, 1940, 20, 0, 0, 90 ) -- Cargobob 
      createVehicle ( 548, 341, 1950, 20, 0, 0, 90 ) -- Cargobob 
      createVehicle ( 476, 278, 1955, 19, 0, 0, 90 ) -- Rustler 
      createVehicle ( 476, 278, 1988, 19, 0, 0, 90 ) -- Rustler 
      createVehicle ( 476, 341, 2024, 19, 0, 0, 90 ) -- Rustler 
  
       
       
      outputChatBox ( "Government Vehicles spawned!", 255, 0, 0) 
end 
addCommandHandler ( "arespawn", armyspawn ) 

There is a problem. I cant move helicopters at y direction. I am changing y directions from script but nothing happening ingame.

Dont say me you had to restart your game. I restarted minimum 10times but nothing happened again.

And there is porblem at this script too.

function respawnExplodedVehicle() 
    setTimer(respawnVehicle, 5000, 1, source) 
end 
addEventHandler("onVehicleExplode", getRootElement(), respawnExplodedVehicle) 

This script must respawn exploded vehicles but ingame it is not respawning exploded vehicles.

Edited by Guest
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The code you showed us is not problematic. To me it looks just fine and has no impact on helicopter's Y movement direction. There must be something else, maybe your keys have been unbound.

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