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Why images aren't on up?


papam77

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    function lobby(system, player) 
    -- Effects 
    local bg = playSound("sound/sea.mp3", true) 
    setSoundVolume(bg, 1.0) 
     
     
     
     
    -- Design 
    local background = { 
    ["lobby"] = guiCreateStaticImage(0.00, 0.00, 1.00, 1.00, "images/lobbyBG.png", true, arenas),   
    ["arenas"] = guiCreateStaticImage(0.00, 0.00, 1.00, 1.00, "images/arenas.png", true, dm, dd, trial),   
       } 
        
        
        
       -- Closed  
    local closedArenas = { 
  
  
  
  
  
  
    }    
        
        
       -- local guiTable    
     local guiTable = { 
     ["dm"]= guiCreateStaticImage(0.157, 0.19, 0.17, 0.305, "images/areny/dm.png", true, arenas, lobby), 
     ["dd"]= guiCreateStaticImage(0.331, 0.19, 0.17, 0.305, "images/areny/dd.png", true, arenas, lobby), 
     ["trial"]= guiCreateStaticImage(0.506, 0.19, 0.17, 0.305, "images/areny/trials.png", true, arenas, lobby) 
    } 
  
        
        guiSetAlpha ( guiTable["dm"], 0.75 ) 
        guiSetAlpha ( guiTable["dd"], 0.75 ) 
        guiSetAlpha ( guiTable["trial"], 0.75 ) 
  
    addEventHandler( "onClientMouseEnter", root, 
    function(aX, aY) 
        for key,gui in pairs (guiTable) do 
              if gui == source then 
                  guiSetAlpha ( source, 1 ) 
                  playSound("sound/btn.mp3") 
                  return 
              end 
        end 
    end 
    ) 
     
    addEventHandler( "onClientMouseLeave", root, 
    function(aX, aY) 
        for key,gui in pairs (guiTable) do 
              if gui == source then 
              guiSetAlpha ( source, 0.75 ) 
                  return 
              end 
        end 
    end 
    ) 
  
  
     
        
      
    -- Texts 
    local caa = guiCreateLabel(0.00, 0.00, 1.00, 0.14, "Choose an Arena", true) 
    guiSetFont ( caa,guiCreateFont("fonts/font.ttf", 40 ) ) 
    guiLabelSetHorizontalAlign(caa, "center", false) 
    guiLabelSetVerticalAlign(caa, "center")  
    -- 
     
     
     
     
    local players = guiCreateLabel(0.00, 0.85, 1.00, 0.14, "Players: ".. tostring( #getElementsByType( "player" ) ), true) 
    guiSetFont ( players,guiCreateFont("fonts/font.ttf", 40 ) ) 
    guiLabelSetHorizontalAlign(players, "center", false) 
    guiLabelSetVerticalAlign(players, "center") 
     
    end 
    addCommandHandler ("system", lobby) 

With error:

http://www.upload.ee/image/3397967/witherror.png

With no error:

http://www.upload.ee/image/3397969/withouterror.png

And where's the problem?

When i click to background icon move under image.

Why?

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   function lobby(system, player) 
    -- Effects 
    local bg = playSound("sound/sea.mp3", true) 
    setSoundVolume(bg, 1.0) 
    
    
    
    
    -- Design 
    local background = { 
    ["lobby"] = guiCreateStaticImage(0.00, 0.00, 1.00, 1.00, "images/lobbyBG.png", true, arenas),   
    ["arenas"] = guiCreateStaticImage(0.00, 0.00, 1.00, 1.00, "images/arenas.png", true, dm, dd, trial),   
       } 
        
       guiSetEnabled(background["lobby"],false) 
       guiSetEnabled(background["arenas"],false) 
  
       -- Closed 
    local closedArenas = { 
  
  
  
  
  
  
    }   
        
        
       -- local guiTable   
     local guiTable = { 
     ["dm"]= guiCreateStaticImage(0.157, 0.19, 0.17, 0.305, "images/areny/dm.png", true, arenas, lobby), 
     ["dd"]= guiCreateStaticImage(0.331, 0.19, 0.17, 0.305, "images/areny/dd.png", true, arenas, lobby), 
     ["trial"]= guiCreateStaticImage(0.506, 0.19, 0.17, 0.305, "images/areny/trials.png", true, arenas, lobby) 
    } 
  
        
        guiSetAlpha ( guiTable["dm"], 0.75 ) 
        guiSetAlpha ( guiTable["dd"], 0.75 ) 
        guiSetAlpha ( guiTable["trial"], 0.75 ) 
  
    addEventHandler( "onClientMouseEnter", root, 
    function(aX, aY) 
        for key,gui in pairs (guiTable) do 
              if gui == source then 
                  guiSetAlpha ( source, 1 ) 
                  playSound("sound/btn.mp3") 
                  return 
              end 
        end 
    end 
    ) 
    
    addEventHandler( "onClientMouseLeave", root, 
    function(aX, aY) 
        for key,gui in pairs (guiTable) do 
              if gui == source then 
              guiSetAlpha ( source, 0.75 ) 
                  return 
              end 
        end 
    end 
    ) 
  
  
    
        
      
    -- Texts 
    local caa = guiCreateLabel(0.00, 0.00, 1.00, 0.14, "Choose an Arena", true) 
    guiSetFont ( caa,guiCreateFont("fonts/font.ttf", 40 ) ) 
    guiLabelSetHorizontalAlign(caa, "center", false) 
    guiLabelSetVerticalAlign(caa, "center") 
    -- 
    
    
    
    
    local players = guiCreateLabel(0.00, 0.85, 1.00, 0.14, "Players: ".. tostring( #getElementsByType( "player" ) ), true) 
    guiSetFont ( players,guiCreateFont("fonts/font.ttf", 40 ) ) 
    guiLabelSetHorizontalAlign(players, "center", false) 
    guiLabelSetVerticalAlign(players, "center") 
    
    end 
    addCommandHandler ("system", lobby) 

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