#Honda-R Posted June 19, 2013 Posted June 19, 2013 I'm trying to make an explode onMarkerHit Dont Work. local myMarker = createMarker(-3686, 1600.8000488281, 8.39, 'cylinder', 5, 255, 0, 0, 150) -- create myMarker function fakeBomb(x,y,z,d) if d then --Check the players Dimension if getElementDimension(getLocalPlayer()) == d then --If the players Dimension is the current dimension --Then people on other dimensions cant see this explosion createExplosion(x, y, z, 0, true, -1.0, false) end addEventHandler( "onMarkerHit", myMarker, fakeBomb )
Moderators IIYAMA Posted June 19, 2013 Moderators Posted June 19, 2013 try this: (explosion will be created at the marker) SERVER local myMarker = createMarker(-3686, 1600.8000488281, 8.39, 'cylinder', 5, 255, 0, 0, 150) -- create myMarker function fakeBomb(element,d) if d then local x,y,z = getElementPosition(source) -- source = marker createExplosion(x, y, z, 0) end end addEventHandler( "onMarkerHit", myMarker, fakeBomb ) OR client -- for client side: "onClientMarkerHit" local myMarker = createMarker(-3686, 1600.8000488281, 8.39, 'cylinder', 5, 255, 0, 0, 150) -- create myMarker function fakeBomb(element,d) if d then local x,y,z = getElementPosition(source) -- source = marker createExplosion(x, y, z, 0, true, -1.0, false) end end addEventHandler( "onClientMarkerHit", myMarker, fakeBomb ) Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
#Honda-R Posted June 19, 2013 Author Posted June 19, 2013 client LINE NUMBER ON/OFF | EXPAND/CONTRACT | SELECT ALL -- for client side: "onClientMarkerHit" local myMarker = createMarker(-3686, 1600.8000488281, 8.39, 'cylinder', 5, 255, 0, 0, 150) -- create myMarker function fakeBomb(element,d) if d then local x,y,z = getElementPosition(source) -- source = marker createExplosion(x, y, z, 0, true, -1.0, false) end end addEventHandler( "onClientMarkerHit", myMarker, fakeBomb ) Worked Perfect! Thanks.
Moderators IIYAMA Posted June 19, 2013 Moderators Posted June 19, 2013 np. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
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