Dev Posted May 8, 2013 Share Posted May 8, 2013 Hey there, so I'm basically trying to replace a texture with a .png file I downloaded, I know it's possible as I've seen a number of servers doing it, but I have no clue what to do, the texture I want to replace is a wall and I know dxCreateTexture and dxCreateShader play a part in this, but no idea how to get this going. Some guidance please? Link to comment
xXMADEXx Posted May 8, 2013 Share Posted May 8, 2013 The texture way is kinda hard, i would just try to find the .txd in the gta3.img file. Link to comment
Metall Posted May 9, 2013 Share Posted May 9, 2013 Well, sortof you asked how to load it so here it is: "picture.png" /> Sorry for not being able to help you further, also, shaders is the only way possible i think, atleast a easy one. I Link to comment
Moderators IIYAMA Posted May 9, 2013 Moderators Share Posted May 9, 2013 The texture way is kinda hard, i would just try to find the .txd in the gta3.img file. As RoG}xXMADEXx said. Use txd workshop + photoshop(or something else) It will probably give more performance, while gaming. Link to comment
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