FuriouZ Posted May 1, 2013 Share Posted May 1, 2013 Hey i have really good idea what would be in Map Editor In offical MTA map editor would be Create Water function,that i don't need to script it, just mark some points and height and then it automally creates a water I really hope that this feature is in next Map Editor, because it is really helpful,easy and fast and i really need it, because i don't understand at all how to create water lol Link to comment
dzek (varez) Posted May 2, 2013 Share Posted May 2, 2013 i remember that years ago somebody did such thing and posted in on community. search for it Link to comment
Jaysds1 Posted May 3, 2013 Share Posted May 3, 2013 Here's one: https://community.multitheftauto.com/in ... ils&id=632 Link to comment
rain_gloom Posted May 4, 2013 Share Posted May 4, 2013 Actually EDF has a water type element in it's code, but it's unused. Though it can be scripted reasonably easily. Use some objects to identify the vertices and make a dummy element as it's parent. When one of the vertices' object is moved, the respectful vertice is moved and the water element is modified. I hope it's understandable edit: the dummy is the one you place in the editor, than you place the objects and set the dummy as their parent Link to comment
DeletedAccount1111 Posted July 15, 2013 Share Posted July 15, 2013 This user means adding a zone of water, not editing actual water. For example, if he makes some pool like thingy, he adds water there Link to comment
rain_gloom Posted July 15, 2013 Share Posted July 15, 2013 This user means adding a zone of water, not editing actual water. For example, if he makes some pool like thingy, he adds water there I know, check this post Link to comment
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