Sasu Posted April 13, 2013 Posted April 13, 2013 The script works perfectly but in debugscript appears errors: WARNING: velocidad\panel.lua:23: Bad 'element' pointer @ 'getElementVelocity'(1) ERROR: velocidad\panel.lua:24: attempt to perform arithmetic on local 'speedx' (a boolean value) The script is client side: local x,y = guiGetScreenSize() addEventHandler("onClientResourceStart", resourceRoot, function() velocity = guiCreateLabel(x*0.6984375, y*0.74609375, x*0.23359375, y*0.1276041666666667, "KM/H: 0", false) Font = guiCreateFont( "Pricedown.ttf", 70 ) guiSetFont(velocity, Font) guiSetVisible(velocity, false) end ) function math.round(number, decimals, method) decimals = decimals or 0 local factor = 10 ^ decimals if (method == "ceil" or method == "floor") then return math[method](number * factor) / factor else return tonumber(("%."..decimals.."f"):format(number)) end end function mostrar(vehicle) guiSetVisible(velocity, true) local timer = setTimer(function( vehicle ) if (not getPedOccupiedVehicle(localPlayer) ) then guiSetVisible(velocity, false) return end local speedx, speedy, speedz = getElementVelocity ( vehicle ) actualspeed = (speedx^2 + speedy^2 + speedz^2)^(0.5) kmh = actualspeed * 180 guiSetText(velocity, "KM/H: "..math.round(kmh)) end , 50, 0, vehicle) end addEventHandler("onClientPlayerVehicleEnter", root, mostrar) function desaparecer(vehicle) guiSetVisible(velocity, false) if isTimer(timer) then killTimer(timer) end end addEventHandler("onClientPlayerVehicleExit", root, desaparecer) Can you help me?
iPrestege Posted April 13, 2013 Posted April 13, 2013 Try this ; local x,y = guiGetScreenSize() addEventHandler("onClientResourceStart", resourceRoot, function() velocity = guiCreateLabel(x*0.6984375, y*0.74609375, x*0.23359375, y*0.1276041666666667, "KM/H: 0", false) guiSetVisible(velocity, false) Font = guiCreateFont( "Pricedown.ttf", 70 ) guiSetFont(velocity, Font) guiSetVisible(velocity, false) end ) function math.round(number, decimals, method) decimals = decimals or 0 local factor = 10 ^ decimals if (method == "ceil" or method == "floor") then return math[method](number * factor) / factor else return tonumber(("%."..decimals.."f"):format(number)) end end function mostrar(vehicle) guiSetVisible(velocity, true) local timer = setTimer(function( vehicle ) if (not getPedOccupiedVehicle(localPlayer) ) then return guiSetVisible(velocity, false) end local speedx, speedy, speedz = getElementVelocity ( vehicle ) actualspeed = (speedx^2 + speedy^2 + speedz^2)^(0.5) kmh = actualspeed * 180 guiSetText(velocity, "KM/H: "..math.round(kmh)) end , 50, 0, vehicle) end addEventHandler("onClientPlayerVehicleEnter", root, mostrar) function desaparecer(vehicle) guiSetVisible(velocity, false) if isTimer(timer) then killTimer(timer) end end addEventHandler("onClientPlayerVehicleExit", root, desaparecer)
Sasu Posted April 15, 2013 Author Posted April 15, 2013 (edited) Nothing . Its happen when I spawn a vehicle with admin panel "P". EDIT: I solved. Edited April 15, 2013 by Guest
manve1 Posted April 15, 2013 Posted April 15, 2013 It won't work if you give yourself the vehicle via the admin panel that is because you got event that only gets triggered when a person enters a vehicle and exits, you could use a timer instead that checks when a person is in vehicle or not.
Sasu Posted April 15, 2013 Author Posted April 15, 2013 Now, I created a variable. local vehicle = getPedOccupiedVehicle(localPlayer) And works perfectly.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now