devildead622 Posted April 6, 2013 Share Posted April 6, 2013 how to make a Text 3d? type of the image (samp)? Link to comment
DiSaMe Posted April 6, 2013 Share Posted April 6, 2013 getScreenFromWorldPosition dxDrawText Link to comment
devildead622 Posted April 6, 2013 Author Share Posted April 6, 2013 thanks! and for remove the text? could you give me an example of use? Link to comment
devildead622 Posted April 6, 2013 Author Share Posted April 6, 2013 could someone give an example? I'm confused ... Link to comment
Cadu12 Posted April 6, 2013 Share Posted April 6, 2013 There is example on wiki as Sasuke said. Please do not ignore wiki, wiki is your friend. Link to comment
devildead622 Posted April 7, 2013 Author Share Posted April 7, 2013 I know but do not have an example of how to use getScreenFromWorldPosition + dxDrawText Link to comment
PaiN^ Posted April 7, 2013 Share Posted April 7, 2013 About the dxDrawText, You can use the guieditor mode to draw it .. Link to comment
Castillo Posted April 7, 2013 Share Posted April 7, 2013 Please read the post before reply, he's talking about 3D text, not 2D. Link to comment
DiSaMe Posted April 7, 2013 Share Posted April 7, 2013 function draw3DText() local x, y = getScreenFromWorldPosition(xpos, ypos, zpos) dxDrawText("Text", x, y) end addEventHandler("onClientRender", root, draw3DText) This draws the 3D text at position xpos, ypos, zpos (you have to replace them with actual coordinates). Link to comment
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