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Music in my server?


GamerDeMTA

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function startMusic() 
    setRadioChannel(0) 
    song = playSound("song.mp3",true) 
end 
  
function makeRadioStayOff() 
    setRadioChannel(0) 
    cancelEvent() 
end 
  
function toggleSong() 
    if not songOff then 
        setSoundVolume(song,0) 
        songOff = true 
        removeEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff) 
    else 
        setSoundVolume(song,1) 
        songOff = false 
        setRadioChannel(0) 
        addEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff) 
    end 
end 
  
addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),startMusic) 
addEventHandler("onClientPlayerRadioSwitch",getRootElement(),makeRadioStayOff) 
addEventHandler("onClientPlayerVehicleEnter",getRootElement(),makeRadioStayOff) 
addCommandHandler("music",toggleSong) 
bindKey("m","down","music") 

observation was not made ​​by me.

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Instead of copying and pasting why dont you do something simpler?
addEventHandler("onClientResourceStart", resourceRoot, 
function() 
     playSound("file.mp3") -- Dont forget to add file src in meta. 
end ) 

he does not want to play just one sound, he wants a script for a map. ^^

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