Guest Posted January 4, 2004 Share Posted January 4, 2004 1: make it where you can use custom skins online, this way people could be unique in their own way, kinda like in counterstrike, where you can customize your own spray. (maybe download the skins in the background to a special folder or whatnot, because what's an additional 200kb on a hdd?) 2: let the maker of the server define what mods to be used (buildings/cities/car skin mods) and if a user trying to connect to the server doesn't have the mods, either make it say what mods the user doesn't have, so maybe the user could download and come back, or ask the user if he/she would like to install the mods (a problem here, would be someone making viruses, and then the people downloading them completely unexpectedly) -discuss- Link to comment
eAi Posted January 4, 2004 Share Posted January 4, 2004 1: make it where you can use custom skins online, this way people could be unique in their own way, kinda like in counterstrike, where you can customize your own spray. (maybe download the skins in the background to a special folder or whatnot, because what's an additional 200kb on a hdd?)Not really possible with the engine. Sorry.2: let the maker of the server define what mods to be used (buildings/cities/car skin mods) and if a user trying to connect to the server doesn't have the mods, either make it say what mods the user doesn't have, so maybe the user could download and come back, or ask the user if he/she would like to install the mods (a problem here, would be someone making viruses, and then the people downloading them completely unexpectedly) Downloading wouldn't pratical, but allowing users all with the same mod(s) to play on servers would be good, and possible, though potentially unstable.eAi -discuss- Link to comment
Guest Posted January 4, 2004 Share Posted January 4, 2004 Not really possible with the engine. Sorry. what engine... the GTA: Vice City game engine, or the MTA server/client engine? Link to comment
ashdexx Posted January 4, 2004 Share Posted January 4, 2004 Not really possible with the engine. Sorry. what engine... the GTA: Vice City game engine, or the MTA server/client engine? uh, actually its entirely possible. the player actor skins are stored as txd's (texture dictionaries for those of you who dont mod) the extra skins that you downloaded and and want to use could be stored in a different folder, and mta could just look in that folder instead of the gta3.img (holds the main models and textures), for certain skins. they already use a similar method for loading their "mta.scm" and "mtas.scm", so it COULD work. the trouble would be in managing the skins (who has what skin) through the mta client, but i dbout it would be beyond their (mta team) capabilities. Link to comment
NeCrOn Posted January 4, 2004 Share Posted January 4, 2004 Couldnt they just have default models, then skins, then if you have the skin a different player is using then it loads, if you do not have it, it just goes back to the default model. Link to comment
ddff Posted January 4, 2004 Share Posted January 4, 2004 (edited) a a Edited December 25, 2006 by Guest Link to comment
eAi Posted January 4, 2004 Share Posted January 4, 2004 Not really possible with the engine. Sorry. what engine... the GTA: Vice City game engine, or the MTA server/client engine? uh, actually its entirely possible. the player actor skins are stored as txd's (texture dictionaries for those of you who dont mod) the extra skins that you downloaded and and want to use could be stored in a different folder, and mta could just look in that folder instead of the gta3.img (holds the main models and textures), for certain skins. they already use a similar method for loading their "mta.scm" and "mtas.scm", so it COULD work. the trouble would be in managing the skins (who has what skin) through the mta client, but i dbout it would be beyond their (mta team) capabilities. Ok, let me explain. I know it entirely possible to change the skins in txd files, but for mta to do it while the game is running (you'd surely have to do that otherwise you'd be waiting for quite a long time before you could start playing wouldn't work. You can't edit the files while in game. SO i supose you could wait. Thats 200KB x 25 (4.88MB). Thats a lot to download. For a modem user that a good 10 minutes, and probably about a minute for dsl+ users.Also, if it was possible to edit txds while gta is running, you'd have to reduce the download rate for skins a lot. Because otherwise it would lag you, and other players. That would mean it would take a long time for textures to download. eAi Link to comment
ashdexx Posted January 5, 2004 Share Posted January 5, 2004 eAi, i misunderstood your post, i thought you meant it wasnt possible at all. yes, doing this INGAME, could be difficult, but its the fact that replaceable skins COULD be made a feature, is what im saying, just do it before you start a game. im a sure a few sites wouldnt mind hosting extra skins you could / dl. the game could check the filename of the skins your using, and the other players, and prompt you to go to the site if you wanted one, click no and play on. Link to comment
Dgtadude Posted January 5, 2004 Share Posted January 5, 2004 1: make it where you can use custom skins online, this way people could be unique in their own way, kinda like in counterstrike, where you can customize your own spray. (maybe download the skins in the background to a special folder or whatnot, because what's an additional 200kb on a hdd?)- =Get Need for speed UnderGround 2: let the maker of the server define what mods to be used (buildings/cities/car skin mods) and if a user trying to connect to the server doesn't have the mods, either make it say what mods the user doesn't have, so maybe the user could download and come back, or ask the user if he/she would like to install the mods (a problem here, would be someone making viruses, and then the people downloading them completely unexpectedly) =Yes this would be cool , like having some officials MTA mods . Or many different stunt map mods with ramps in different places . Link to comment
Jhon Posted January 6, 2004 Share Posted January 6, 2004 cool but will give a lotta laggy Link to comment
[KFC]Teknickel Posted January 9, 2004 Share Posted January 9, 2004 I dont kno alot about this but if neone has ever used doom connector or played doom with wads u can use skins etc as long as every player on the server has the same thing so if u could dl the skins off the server when u connect or sumthin like that wouldnt it work? dont jump down my throat im makin a blind proposition so don't point fingers and laugh or nething lol Link to comment
Guest Posted January 20, 2004 Share Posted January 20, 2004 I definitely like your skins idea!! Link to comment
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