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After:

        g_dxGUI = { 
            ranknum = dxText:create('1', screenWidth - 60, screenHeight - 95, false, 'bankgothic', 2, 'right'), 
            ranksuffix = dxText:create('st', screenWidth - 40, screenHeight - 86, false, 'bankgothic', 1), 
            checkpoint = dxText:create('0/0', screenWidth - 15, screenHeight - 54, false, 'bankgothic', 0.8, 'right'), 
            timepassed = dxText:create('0:00:00', screenWidth - 10, screenHeight - 25, false, 'bankgothic', 0.7, 'right'), 
            mapdisplay = dxText:create('Map: none', 2, screenHeight - dxGetFontHeight(0.7, 'bankgothic')/2, false, 'bankgothic', 0.7, 'left') 
        } 

You can do:

g_dxGUI['mapdisplay']:color ( 0, 255, 0, 255 ) 

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After:
        g_dxGUI = { 
            ranknum = dxText:create('1', screenWidth - 60, screenHeight - 95, false, 'bankgothic', 2, 'right'), 
            ranksuffix = dxText:create('st', screenWidth - 40, screenHeight - 86, false, 'bankgothic', 1), 
            checkpoint = dxText:create('0/0', screenWidth - 15, screenHeight - 54, false, 'bankgothic', 0.8, 'right'), 
            timepassed = dxText:create('0:00:00', screenWidth - 10, screenHeight - 25, false, 'bankgothic', 0.7, 'right'), 
            mapdisplay = dxText:create('Map: none', 2, screenHeight - dxGetFontHeight(0.7, 'bankgothic')/2, false, 'bankgothic', 0.7, 'left') 
        } 

You can do:

g_dxGUI['mapdisplay']:color ( 0, 255, 0, 255 ) 

I think he wants to change only the color of the map name, not the whole text's color.

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